X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;ds=sidebyside;f=server.py;h=e289e0a73a03ea123aa4ab1524cef8ea792a2616;hb=7a02f223961c532d9423433427c0e1b3e1cdb871;hp=e688f2cf41f7d903207d5e2d4d226a4af35b78b3;hpb=523a3f079075159a16fa172ec99084c17e120044;p=plomrogue2-experiments diff --git a/server.py b/server.py index e688f2c..e289e0a 100755 --- a/server.py +++ b/server.py @@ -7,6 +7,7 @@ import sys import os from parser import ArgError, Parser from server_.game import World, GameError +from game_common import Commander # Avoid "Address already in use" errors. @@ -92,11 +93,11 @@ def fib(n): return fib(n-1) + fib(n-2) -class CommandHandler: +class CommandHandler(Commander): - def __init__(self, queues_out={}): + def __init__(self): from multiprocessing import Pool - self.queues_out = queues_out + self.queues_out = {} self.world = World() self.parser = Parser(self) # self.pool and self.pool_result are currently only needed by the FIB @@ -106,12 +107,16 @@ class CommandHandler: def handle_input(self, input_, connection_id=None, abort_on_error=False): """Process input_ to command grammar, call command handler if found.""" + from inspect import signature try: command = self.parser.parse(input_) if command is None: self.send_to(connection_id, 'UNHANDLED INPUT') else: - command(connection_id=connection_id) + if 'connection_id' in list(signature(command).parameters): + command(connection_id=connection_id) + else: + command() except ArgError as e: self.send_to(connection_id, 'ARGUMENT ERROR: ' + str(e)) if abort_on_error: @@ -133,32 +138,34 @@ class CommandHandler: for connection_id in self.queues_out: self.send_to(connection_id, msg) - def stringify_yx(self, tuple_): - """Transform tuple (y,x) into string 'Y:'+str(y)+',X:'+str(x).""" - return 'Y:' + str(tuple_[0]) + ',X:' + str(tuple_[1]) - - def quoted(self, string): - """Quote and escape string so client interprets it as single token.""" - quoted = [] - quoted += ['"'] - for c in string: - if c in {'"', '\\'}: - quoted += ['\\'] - quoted += [c] - quoted += ['"'] - return ''.join(quoted) - def send_all_gamestate(self): """Send out game state data relevant to clients.""" + + def stringify_yx(tuple_): + """Transform tuple (y,x) into string 'Y:'+str(y)+',X:'+str(x).""" + return 'Y:' + str(tuple_[0]) + ',X:' + str(tuple_[1]) + + def quoted(string): + """Quote & escape string so client interprets it as single token.""" + quoted = [] + quoted += ['"'] + for c in string: + if c in {'"', '\\'}: + quoted += ['\\'] + quoted += [c] + quoted += ['"'] + return ''.join(quoted) + self.send_all('NEW_TURN ' + str(self.world.turn)) - self.send_all('MAP_SIZE ' + self.stringify_yx(self.world.map_size)) + self.send_all('MAP_SIZE ' + stringify_yx(self.world.map_size)) for y in range(self.world.map_size[0]): width = self.world.map_size[1] - terrain_line = self.world.map_[y * width:(y + 1) * width] - self.send_all('TERRAIN_LINE %5s %s' % (y, self.quoted(terrain_line))) + terrain_line = self.world.terrain_map[y * width:(y + 1) * width] + self.send_all('TERRAIN_LINE %5s %s' % (y, quoted(terrain_line))) for thing in self.world.things: - self.send_all('THING TYPE:' + thing.type_ + ' ' - + self.stringify_yx(thing.position)) + self.send_all('THING_TYPE %s %s' % (thing.id_, thing.type_)) + self.send_all('THING_POS %s %s' % (thing.id_, + stringify_yx(thing.position))) def proceed(self): """Send turn finish signal, run game world, send new world data. @@ -170,18 +177,18 @@ class CommandHandler: self.world.proceed_to_next_player_turn() self.send_all_gamestate() - def cmd_MOVE(self, direction, connection_id): + def cmd_MOVE(self, direction): """Set player task to 'move' with direction arg, finish player turn.""" if direction not in {'UP', 'DOWN', 'RIGHT', 'LEFT'}: raise ArgError('Move argument must be one of: ' 'UP, DOWN, RIGHT, LEFT') - self.world.player.set_task('move', direction=direction) + self.world.get_player().set_task('move', direction=direction) self.proceed() cmd_MOVE.argtypes = 'string' - def cmd_WAIT(self, connection_id): + def cmd_WAIT(self): """Set player task to 'wait', finish player turn.""" - self.world.player.set_task('wait') + self.world.get_player().set_task('wait') self.proceed() def cmd_GET_TURN(self, connection_id): @@ -279,6 +286,17 @@ if os.path.exists(game_file_name): line = lines[i] print("FILE INPUT LINE %s: %s" % (i, line), end='') commander.handle_input(line, abort_on_error=True) +else: + commander.handle_input('MAP_SIZE Y:5,X:5') + commander.handle_input('TERRAIN_LINE 0 "xxxxx"') + commander.handle_input('TERRAIN_LINE 1 "x...x"') + commander.handle_input('TERRAIN_LINE 2 "x.X.x"') + commander.handle_input('TERRAIN_LINE 3 "x...x"') + commander.handle_input('TERRAIN_LINE 4 "xxxxx"') + commander.handle_input('THING_TYPE 0 human') + commander.handle_input('THING_POS 0 Y:3,X:3') + commander.handle_input('THING_TYPE 1 monster') + commander.handle_input('THING_POS 1 Y:1,X:1') q = queue.Queue() c = threading.Thread(target=io_loop, daemon=True, args=(q, commander)) c.start()