X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=README;h=15fc87f41e72cd35db5e9729f67135609ce5f6c5;hb=e8dc105b0d1d5ec50e2f8ce74805801aff23f3ec;hp=dfbdf0bf29423775fa5192ae9d694cea908ba5d4;hpb=310b07eb71dae03b1fdc60cc649a81afedea7d27;p=plomrogue diff --git a/README b/README index dfbdf0b..15fc87f 100644 --- a/README +++ b/README @@ -8,16 +8,18 @@ You can move around a player on an island and meet different enemies. You have 5 hitpoints to lose before death. Enemies start with different amounts of hitpoints, depending on their species. Dead enemies become dirt, skeletons or "magic meat" -- such objects can be collected, and "magic meat" can be consumed -to gain hitpoints. Note that different kinds of movements/actions take different +to gain hitpoints (if allowed to lie on the ground for a while it may even +multiply ...). Note that different kinds of movements/actions take different numbers of turns to finish. Enemies' AI is very dumb so far: Each turn, they try to move towards their -shortest-path-wise nearest enemy visible to them. If they see no enemy, they -just wait. +shortest-path-wise nearest enemy (any animate being of a different species) +visible to them. If they see no enemy, they search for and consume "magic meat". Every move of yours re-writes a file "savefile" that describes the new state of -the world. Once you re-start the game, the game state is recreated from the -"savefile" file. To start over in a new world, simply delete this file. +dthe world, if more than 15 seconds have passed since its last writing. Once you +re-start the game, the game state is recreated from the "savefile" file. To +start over in a new world, simply delete this file. System requirements / installation / running the game ----------------------------------------------------- @@ -84,10 +86,9 @@ Hacking / server internals and configuration -------------------------------------------- The game world is set up and made subject to player commands by -./roguelike-server. It's controlled by commands explained in the file … -The server usually reads these from the files ./server/in (written to by -./roguelike-client), ./confserver/world, ./record and ./savefile. See the file -./SERVER_COMMANDS for details. +./roguelike-server. It's controlled by commands explained in the file +./SERVER_COMMANDS. The server usually reads these from the files ./server/in +(written to by ./roguelike-client), ./confserver/world, ./record and ./savefile. All source files are thoroughly documented to explain more details of plomrogue's internals. The ./roguelike-server executable can be run with a -v