X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=TODO;h=16d126be2371c5374c1ab8b51ad0f58689f9700a;hb=6245b251886853269262bc77d0f0378c28e241bc;hp=7586040fd1a274d21c8729a2ce994097929e7364;hpb=1c17f47249e2248ead55594b3164b1be5831ac7d;p=plomrogue diff --git a/TODO b/TODO index 7586040..16d126b 100644 --- a/TODO +++ b/TODO @@ -7,14 +7,14 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack + +- may err_line store the processed line internally as it does the line count SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? - make shape of map (and diagonal movement penalty) configurable in config file @@ -22,10 +22,12 @@ SERVER: - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files +- why does an MapObjAct id of 0 fail? + CLIENT: - enable toggling of window borders - make log scrollable -- re-organize code: empty misc.h into proper modules, split up windows.h +- implement server-config-file-like parsing for client-config-files, too