X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=TODO;h=3b6088702927f9015c2dc43dceb4b0aa6f83c4e9;hb=8848ee617c7900bcfae8033af3cb290df4cc9efc;hp=42c0e9a45c7d144e1a0f6261bb86c595df0e5819;hpb=7045b6f03025dfd0fecdd562fc267765a0072d6e;p=plomrogue diff --git a/TODO b/TODO index 42c0e9a..3b60887 100644 --- a/TODO +++ b/TODO @@ -1,35 +1,30 @@ Next planned steps in plomrogue development: -BOTH SERVER/CLIENT: - -- make server and client communicate by specific world state info requests - in server/out, replacing server/worldstate +IN GENERAL: - check for return values of *printf() - be more strict and humble when allocating memory from the stack -- in textfield_width(), handle too large lines somehow - -- may err_line store the processed line internally as it does the line count +- expand use of hardcoded_strings module(s) -SERVER: +BOTH SERVER/CLIENT: -- implement field of view / line of sight and obstacles for those on the map +- make server and client communicate by specific world state info requests + in server/out, replacing server/worldstate -- is it actually useful to define map object action ids in the config file? +SERVER: -- make shape of map (and diagonal movement penalty) configurable in config file +- consider + -- for game continuation, replace re-playing of whole record files with loading - game state snapshots / save files +- save confserver/world data in record and save file, too; handle them like god + commands -- why does an MapObjAct id of 0 fail? +- ensure atomic re-writing of savefile CLIENT: - enable toggling of window borders - make log scrollable - -- implement server-config-file-like parsing for client-config-files, too