X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=TODO;h=7557ab3f4a7b144bacf3f097af34a212c01e4520;hb=1bfcaf6f47bb2eb06c071e39b6f93c92a15d4de6;hp=5082737046988a0f62bdceec57e5f2bfc56e398c;hpb=85cd980ab5f84ea2d1979ea39af6d230b2788120;p=plomrogue diff --git a/TODO b/TODO index 5082737..7557ab3 100644 --- a/TODO +++ b/TODO @@ -2,10 +2,6 @@ Next planned steps in plomrogue development: IN GENERAL: -- check for return values of *printf() - -- be more strict and humble when allocating memory from the stack - - expand use of hardcoded_strings module(s) BOTH SERVER/CLIENT: @@ -13,16 +9,16 @@ BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate +- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss + SERVER: -- optimize too-slow AI / FOV algorithms; maybe use - ? +- consider + - save confserver/world data in record and save file, too; handle them like god commands -- ensure atomic re-writing of savefile - CLIENT: - enable toggling of window borders