X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=TODO;h=a5eb09432b8f8b604ace9f715fc6f9a1e9196343;hb=6db8d212ad66a7a934a47f319f88d1c811791798;hp=008cc102d05daf7acfef15439cee6723ac768ffa;hpb=38df31dd79b289ab9b8f484033529cc3a51abfe0;p=plomrogue diff --git a/TODO b/TODO index 008cc10..a5eb094 100644 --- a/TODO +++ b/TODO @@ -1,36 +1,19 @@ Next planned steps in plomrogue development: -BOTH SERVER/CLIENT: - -- implement better server/client architecture, meeting these criteria: - - keep interaction of server and client in the filesystem (as currently - happens by use of plain text files and fifos) to allow for easy scripting - - allow for specific requests of the client for specific server data (such as: - "what path do you propose for the player character to get from A to B?") - - reduce hard disk i/o for server/client interaction (use fifos only?) - - further avoid exits that keep the server running and the lock file existing - when it shouldn't - -- check for return values of *printf() - -SERVER: +IN GENERAL: -- implement field of view / line of sight and obstacles for those on the map +- expand use of hardcoded_strings module(s) -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - -- remove score +BOTH SERVER/CLIENT: -- is it actually useful to define map object action ids in the config file? +- make server and client communicate by specific world state info requests + in server/out, replacing server/worldstate CLIENT: -- enable toggling of window borders - -- enable toggling of showing "\n" in the window content either as newline breaks - (as currently) or as " / " (without newline break) for more efficent screen - estate use +- re-work unnecessary complex command / keybinding / server message mapping -- does get_n_of_keybs() really need to be its own function? (only used once) +BUILD PROCESS: -- transform Keybindings struct series from a linked list into an array +- erlehmann's redo scripts are not OSX-compliant, see: +