X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=TODO;h=b1148e100fc64f96719ee2230e8c4c737ac34af4;hb=273161a3d8956e98308a79169dcf7c70a89992fe;hp=42c0e9a45c7d144e1a0f6261bb86c595df0e5819;hpb=7045b6f03025dfd0fecdd562fc267765a0072d6e;p=plomrogue diff --git a/TODO b/TODO index 42c0e9a..b1148e1 100644 --- a/TODO +++ b/TODO @@ -9,27 +9,19 @@ BOTH SERVER/CLIENT: - be more strict and humble when allocating memory from the stack -- in textfield_width(), handle too large lines somehow - -- may err_line store the processed line internally as it does the line count - SERVER: -- implement field of view / line of sight and obstacles for those on the map +- optimize too-slow AI / FOV algorithms - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file - - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files -- why does an MapObjAct id of 0 fail? +- rename MapObject to Thing, MapObjectDef to ThingType etc. CLIENT: - enable toggling of window borders - make log scrollable - -- implement server-config-file-like parsing for client-config-files, too