X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=0c3da0ada3b9e49dc784dbd9000c674f0a86b142;hb=3efcac66212325fecbbf28e3c19762821fb65d76;hp=26576d052649b9b3f903650729ad760c79f6bf3c;hpb=b1c482d48bf1772d23b98bb93f95292e76afa765;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index 26576d0..0c3da0a 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -1,13 +1,11 @@ from plomrogue.misc import quote from plomrogue.errors import GameError -from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex, DijkstraMap # TODO: instead of sending tasks, thing types etc. on request, send them on connection def cmd_TASKS(game, connection_id): - tasks = [] game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id) cmd_TASKS.argtypes = '' @@ -24,10 +22,11 @@ def cmd_TERRAINS(game, connection_id): cmd_TERRAINS.argtypes = '' def cmd_ALL(game, msg, connection_id): + from plomrogue.mapping import DijkstraMap def lower_msg_by_volume(msg, volume, largest_audible_distance): import random - factor = largest_audible_distance / 8 + factor = largest_audible_distance / 4 lowered_msg = '' for c in msg: c = c @@ -44,7 +43,7 @@ def cmd_ALL(game, msg, connection_id): speaker = game.get_player(connection_id) if not speaker: raise GameError('need to be logged in for this') - largest_audible_distance = 40 + largest_audible_distance = 20 dijkstra_map = DijkstraMap(game.maps, speaker.position, largest_audible_distance, game.get_map) for c_id in game.sessions: @@ -98,6 +97,7 @@ def cmd_BECOME_ADMIN(game, password, connection_id): raise GameError('need to be logged in for this') if password in game.admin_passwords: game.sessions[connection_id]['status'] = 'admin' + game.io.send('ADMIN_OK', connection_id) else: raise GameError('wrong password') cmd_BECOME_ADMIN.argtypes = 'string' @@ -112,9 +112,6 @@ def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id): raise GameError('need to be logged in for this') if not game.sessions[connection_id]['status'] == 'admin': raise GameError('need to be admin for this') - if not (control_char == '.' - or control_char in game.map_control_passwords.keys()): - raise GameError('no password set for this tile class') big_yx, little_yx = player.fov_stencil.source_yxyx(yx) map_control = game.get_map(big_yx, 'control') map_control[little_yx] = control_char @@ -200,7 +197,7 @@ def cmd_PORTAL(game, yx, msg, pw, connection_id): if msg == ' ': if big_yx in game.portals: if little_yx in game.portals[big_yx]: - del game.portals[big_yx][little_xy] + del game.portals[big_yx][little_yx] else: if not big_yx in game.portals: game.portals[big_yx] = {} @@ -256,7 +253,7 @@ cmd_MAP_CONTROL_PW.argtypes = 'char string' def cmd_THING(game, big_yx, little_yx, thing_type, thing_id): if not thing_type in game.thing_types: raise GameError('illegal thing type %s' % thing_type) - map_ = game.get_map(big_yx) + _ = game.get_map(big_yx) t_old = None if thing_id > 0: t_old = game.get_thing(thing_id)