X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=6c356658e20ae48c858652f353f96353d879f6b0;hb=3ab9a2ef6f42f109e9b8460be2ea3ebfcc0af19b;hp=a80731da48336af7db5dbd9359a00ad56a4ad05f;hpb=540aec0e9bf55d0452cffda4b34e1995d3724abf;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index a80731d..6c35665 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -1,38 +1,100 @@ from plomrogue.misc import quote from plomrogue.errors import GameError -from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex +from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex, Map +def cmd_TASKS(game, connection_id): + tasks = [] + game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id) +cmd_TASKS.argtypes = '' + def cmd_ALL(game, msg, connection_id): + + def lower_msg_by_volume(msg, volume): + lowered_msg = '' + for c in msg: + c = c + while random.random() > volume * 8: + if c.isupper(): + c = c.lower() + elif c != '.': + c = '.' + else: + c = ' ' + lowered_msg += c + return lowered_msg + + import random if not connection_id in game.sessions: raise GameError('need to be logged in for this') - t = game.get_thing(game.sessions[connection_id], False) - game.io.send('CHAT ' + quote(t.nickname + ': ' + msg)) + speaker = game.get_thing(game.sessions[connection_id], False) + n_max = 255 + map_size = game.map.size_i + dijkstra_map = [n_max for i in range(game.map.size_i)] + dijkstra_map[game.map.get_position_index(speaker.position)] = 0 + shrunk = True + while shrunk: + shrunk = False + for i in range(map_size): + if game.map.terrain[i] == 'X': + continue + neighbors = game.map_geometry.get_neighbors_i(i) + for direction in [d for d in neighbors if neighbors[d]]: + j = neighbors[direction] + if dijkstra_map[j] < dijkstra_map[i] - 1: + dijkstra_map[i] = dijkstra_map[j] + 1 + shrunk = True + #print('DEBUG') + #line_to_print = [] + #x = 0 + #for n in dijkstra_map: + # line_to_print += ['%3s' % n] + # x += 1 + # if x >= game.map.size.x: + # x = 0 + # print(' '.join(line_to_print)) + for c_id in game.sessions: + listener = game.get_thing(game.sessions[c_id], create_unfound=False) + listener_vol = dijkstra_map[game.map.get_position_index(listener.position)] + volume = 1 / max(1, listener_vol) + lowered_msg = lower_msg_by_volume(msg, volume) + lowered_nick = lower_msg_by_volume(speaker.nickname, volume) + game.io.send('CHAT ' + + quote('(volume: %.2f) %s: %s' % (volume, lowered_nick, + lowered_msg)), + c_id) cmd_ALL.argtypes = 'string' -# TOOD split into two commands def cmd_LOGIN(game, nick, connection_id): for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]: raise GameError('name already in use') if connection_id in game.sessions: - t_id = game.sessions[connection_id] - t = game.get_thing(t_id, False) - old_nick = t.nickname - t.nickname = nick - game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick)) - else: - t = game.thing_types['player'](game) - t.position = YX(game.map.size.y // 2, game.map.size.x // 2) - game.things += [t] # TODO refactor into Thing.__init__? - game.sessions[connection_id] = t.id_ - game.io.send('LOGIN_OK', connection_id) - t.nickname = nick - game.io.send('CHAT ' + quote(t.nickname + ' entered the map.')) - game.io.send('PLAYER_ID %s' % t.id_, connection_id) + raise GameError('cannot log in twice') + t = game.thing_types['player'](game) + t.position = YX(game.map.size.y // 2, game.map.size.x // 2) + game.things += [t] # TODO refactor into Thing.__init__? + game.sessions[connection_id] = t.id_ + game.io.send('LOGIN_OK', connection_id) + t.nickname = nick + game.io.send('CHAT ' + quote(t.nickname + ' entered the map.')) + game.io.send('PLAYER_ID %s' % t.id_, connection_id) game.changed = True cmd_LOGIN.argtypes = 'string' +def cmd_NICK(game, nick, connection_id): + for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]: + raise GameError('name already in use') + if not connection_id in game.sessions: + raise GameError('can only rename when already logged in') + t_id = game.sessions[connection_id] + t = game.get_thing(t_id, False) + old_nick = t.nickname + t.nickname = nick + game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick)) + game.changed = True +cmd_NICK.argtypes = 'string' + def cmd_GET_GAMESTATE(game, connection_id): game.send_gamestate(connection_id) cmd_GET_GAMESTATE.argtypes = '' @@ -60,28 +122,51 @@ def cmd_TURN(game, n): game.turn = n cmd_TURN.argtypes = 'int:nonneg' -def cmd_ANNOTATE(game, yx, msg, connection_id): +def cmd_ANNOTATE(game, yx, msg, pw, connection_id): + player = game.get_thing(game.sessions[connection_id], False) + if player.fov_stencil[yx] != '.': + raise GameError('cannot annotate tile outside field of view') + if not game.can_do_tile_with_pw(yx, pw): + raise GameError('wrong password for tile') if msg == ' ': if yx in game.annotations: del game.annotations[yx] else: game.annotations[yx] = msg game.changed = True -cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string' +cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string' -def cmd_PORTAL(game, yx, msg, connection_id): +def cmd_PORTAL(game, yx, msg, pw, connection_id): + player = game.get_thing(game.sessions[connection_id], False) + if player.fov_stencil[yx] != '.': + raise GameError('cannot edit portal on tile outside field of view') + if not game.can_do_tile_with_pw(yx, pw): + raise GameError('wrong password for tile') if msg == ' ': if yx in game.portals: del game.portals[yx] else: game.portals[yx] = msg game.changed = True -cmd_PORTAL.argtypes = 'yx_tuple:nonneg string' +cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string' + +def cmd_GOD_ANNOTATE(game, yx, msg): + game.annotations[yx] = msg + game.changed = True +cmd_GOD_ANNOTATE.argtypes = 'yx_tuple:nonneg string' + +def cmd_GOD_PORTAL(game, yx, msg): + game.portals[yx] = msg + game.changed = True +cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string' def cmd_GET_ANNOTATION(game, yx, connection_id): - annotation = '(none)'; - if yx in game.annotations: - annotation = game.annotations[yx] + player = game.get_thing(game.sessions[connection_id], False) + annotation = '(unknown)'; + if player.fov_stencil[yx] == '.': + annotation = '(none)'; + if yx in game.annotations: + annotation = game.annotations[yx] game.io.send('ANNOTATION %s %s' % (yx, quote(annotation))) cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg' @@ -93,3 +178,11 @@ def cmd_MAP(game, geometry, size): map_geometry_class = globals()['MapGeometry' + geometry] game.new_world(map_geometry_class(size)) cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos' + +def cmd_MAP_CONTROL_LINE(game, y, line): + game.map_control.set_line(y, line) +cmd_MAP_CONTROL_LINE.argtypes = 'int:nonneg string' + +def cmd_MAP_CONTROL_PW(game, tile_class, password): + game.map_control_passwords[tile_class] = password +cmd_MAP_CONTROL_PW.argtypes = 'char string'