X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=plomrogue%2Fthings.py;h=c8ef346b13a05e831d092f9430d9a93c49a8473e;hb=dfb05774efac717d1adc699e97b6140599e5df1e;hp=dd14db5b657352c16d2a0db0adc1e175db4a2b53;hpb=0f924e175d0f321e703e3f00511b547c4a027dbc;p=plomrogue2 diff --git a/plomrogue/things.py b/plomrogue/things.py index dd14db5..c8ef346 100644 --- a/plomrogue/things.py +++ b/plomrogue/things.py @@ -127,8 +127,8 @@ class ThingSpawner(Thing): def proceed(self): for t in [t for t in self.game.things if t != self and t.position == self.position]: - return - self.game.add_thing(self.child_type, self.position) + return None + return self.game.add_thing(self.child_type, self.position) @@ -164,16 +164,31 @@ class ThingInstallable(Thing): class Thing_DoorSpawner(ThingSpawner): child_type = 'Door' + def proceed(self): + door = super().proceed() + if door: + key = self.game.add_thing('DoorKey', self.position) + key.door = door + + + +class Thing_DoorKey(Thing): + portable = True + symbol_hint = 'k' + + class Thing_Door(ThingInstallable): symbol_hint = 'D' blocks_movement = False + locked = False def open(self): self.blocks_movement = False self.blocks_light = False self.blocks_sound = False + self.locked = False del self.thing_char def close(self): @@ -182,6 +197,10 @@ class Thing_Door(ThingInstallable): self.blocks_sound = True self.thing_char = '#' + def lock(self): + self.locked = True + self.thing_char = 'L' + class Thing_Psychedelic(Thing): @@ -433,7 +452,7 @@ class Thing_CookieSpawner(Thing): class ThingAnimate(Thing): - blocks_movement = True + weariness = 0 def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) @@ -462,6 +481,7 @@ class ThingAnimate(Thing): task = self.next_task[0] self.next_task = [None] task.check() + task.todo += self.weariness * 10 return task def proceed(self): @@ -606,6 +626,11 @@ class Thing_Player(ThingAnimate): elif self.tripping > 0 and self.tripping % 250 == 0: self.send_msg('RANDOM_COLORS') self.game.changed = True + if random.random() > 0.9999: + if self.standing: + self.weariness += 1 + elif self.weariness > 0: + self.weariness -= 1 def send_msg(self, msg): for c_id in self.game.sessions: @@ -626,6 +651,9 @@ class Thing_Player(ThingAnimate): self.game.players_hat_chars[self.name] += c def get_cookie_chars(self): + chars = ' #' # default if self.name in self.game.players_hat_chars: - return self.game.players_hat_chars[self.name] - return ' #' # default + chars = self.game.players_hat_chars[self.name] + chars_split = list(chars) + chars_split.sort() + return ''.join(chars_split)