X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=867f05c0f3b7f5cb940e9fb63f06e3acdb86caaf;hb=fa6fec4689b183dc3a4c1528ced578e4fcd6348c;hp=4e8a3f8ad0e0d36dce8a4c9189440d22beec366f;hpb=2720886a8dc03b0408694d5fdc40d9f6507902ac;p=plomrogue diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 4e8a3f8..867f05c 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -8,16 +8,26 @@ from server.config.world_data import world_db def play_drink(): if action_exists("drink") and world_db["WORLD_ACTIVE"]: - if ord("~") != world_db["MAP"][world_db["Things"][0]["pos"]]: + pos = world_db["Things"][0]["pos"] + if not (chr(world_db["MAP"][pos]) == "0" + and world_db["wetmap"][pos] > ord("0")): log("NOTHING to drink here.") return + elif world_db["Things"][0]["T_BLADDER"] >= 32: + log("You're too FULL to drink more.") + return world_db["set_command"]("drink") def actor_drink(t): - if ord("~") == world_db["MAP"][world_db["Things"][0]["pos"]]: + pos = world_db["Things"][0]["pos"] + if chr(world_db["MAP"][pos]) == "0" and \ + world_db["wetmap"][pos] > ord("0") and t["T_BLADDER"] < 32: log("You DRINK.") t["T_BLADDER"] += 1 + world_db["wetmap"][pos] -= 1 + if world_db["wetmap"][pos] == ord("0"): + world_db["MAP"][pos] = ord("0") def play_pee(): @@ -33,8 +43,10 @@ def actor_pee(t): return if t == world_db["Things"][0]: log("You LOSE fluid.") - terrain = world_db["MAP"][t["pos"]] + if not world_db["catch_air"](t): + return t["T_BLADDER"] -= 1 + world_db["wetmap"][t["pos"]] += 1 def play_drop(): @@ -50,23 +62,10 @@ def actor_drop(t): return if t == world_db["Things"][0]: log("You DROP waste.") - terrain = world_db["MAP"][t["pos"]] + if not world_db["catch_air"](t): + return + world_db["MAP"][t["pos"]] += 1 t["T_BOWEL"] -= 1 - if chr(terrain) == "_": - world_db["MAP"][t["pos"]] = ord(".") - elif chr(terrain) == ".": - world_db["MAP"][t["pos"]] = ord(":") - elif chr(terrain) == ":": - world_db["MAP"][t["pos"]] = ord("%") - elif chr(terrain) == "%": - world_db["MAP"][t["pos"]] = ord("#") - elif chr(terrain) == "#": - world_db["MAP"][t["pos"]] = ord("X") - elif chr(terrain) == "X": - t["T_LIFEPOINTS"] = 0 - if t == world_db["Things"][0]: - t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) - log("You SUFFOCATE.") def play_move(str_arg): @@ -82,8 +81,7 @@ def play_move(str_arg): move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - if ord("%") == world_db["MAP"][pos] or \ - ord("#") == world_db["MAP"][pos]: + if chr(world_db["MAP"][pos]) in "34": if t["T_BOWEL"] >= 32: if t == world_db["Things"][0]: log("You're too FULL to eat.") @@ -129,52 +127,75 @@ def actor_move(t): t["T_POSY"] = move_result[1] t["T_POSX"] = move_result[2] t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] + if world_db["MAP"][t["pos"]] == ord("-"): + world_db["die"](t, "You FALL in a hole, and die.") + return build_fov_map(t) else: - if t["T_BOWEL"] >= 32: + height = world_db["MAP"][pos] - ord("0") + if t["T_BOWEL"] >= 32 or height == 5: return - elif ord("%") == world_db["MAP"][pos] and 0 == int(rand.next() % 2): - log("You EAT.") - world_db["MAP"][pos] = ord("_") - t["T_BOWEL"] += 3 - elif ord("#") == world_db["MAP"][pos] and 0 == int(rand.next() % 5): - log("You EAT.") - world_db["MAP"][pos] = ord("_") - t["T_BOWEL"] += 4 - if t["T_BOWEL"] > 32: - t["T_BOWEL"] = 32 + eaten = False + if height == 3 and 0 == int(rand.next() % 2): + t["T_BOWEL"] += height + eaten = True + elif height == 4 and 0 == int(rand.next() % 5): + t["T_BOWEL"] += height + eaten = True + log("You EAT.") + if eaten: + world_db["MAP"][pos] = ord("0") + if t["T_BOWEL"] > 32: + t["T_BOWEL"] = 32 + + + +def catch_air(t): + if (world_db["wetmap"][t["pos"]] - ord("0")) \ + + (world_db["MAP"][t["pos"]] - ord("0")) > 4: + world_db["die"](t, "You SUFFOCATE") + return False + return True +world_db["catch_air"] = catch_air + + +def die(t, message): + t["T_LIFEPOINTS"] = 0 + if t == world_db["Things"][0]: + t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) + log(message) +world_db["die"] = die def make_map(): from server.make_map import new_pos, is_neighbor from server.utils import rand - world_db["MAP"] = bytearray(b'X' * (world_db["MAP_LENGTH"] ** 2)) + world_db["MAP"] = bytearray(b'5' * (world_db["MAP_LENGTH"] ** 2)) length = world_db["MAP_LENGTH"] add_half_width = (not (length % 2)) * int(length / 2) - world_db["MAP"][int((length ** 2) / 2) + add_half_width] = ord("#") + world_db["MAP"][int((length ** 2) / 2) + add_half_width] = ord("4") while (1): y, x, pos = new_pos() - if "X" == chr(world_db["MAP"][pos]) and is_neighbor((y, x), "#"): + if "5" == chr(world_db["MAP"][pos]) and is_neighbor((y, x), "4"): if y == 0 or y == (length - 1) or x == 0 or x == (length - 1): break - world_db["MAP"][pos] = ord("#") + world_db["MAP"][pos] = ord("4") n_ground = int((length ** 2) / 16) i_ground = 0 while (i_ground <= n_ground): single_allowed = rand.next() % 32 y, x, pos = new_pos() - if "#" == chr(world_db["MAP"][pos]) \ - and ((not single_allowed) or is_neighbor((y, x), "_")): - world_db["MAP"][pos] = ord("_") + if "4" == chr(world_db["MAP"][pos]) \ + and ((not single_allowed) or is_neighbor((y, x), "0")): + world_db["MAP"][pos] = ord("0") i_ground += 1 n_water = int((length ** 2) / 64) i_water = 0 while (i_water <= n_water): - single_allowed = rand.next() % 32 y, x, pos = new_pos() - if "_" == chr(world_db["MAP"][pos]) \ - and ((not single_allowed) or is_neighbor((y, x), "~")): - world_db["MAP"][pos] = ord("~") + if ord("0") == world_db["MAP"][pos] and \ + ord("0") == world_db["wetmap"][pos]: + world_db["wetmap"][pos] = ord("3") i_water += 1 @@ -185,11 +206,8 @@ def calc_effort(ta, t): t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - terrain = chr(world_db["MAP"][pos]) - if terrain == ".": - return 2 - elif terrain == ":": - return 4 + narrowness = world_db["MAP"][pos] - ord("0") + return 2 ** narrowness return 1 world_db["calc_effort"] = calc_effort @@ -229,6 +247,36 @@ def turn_over(): if Thing["T_BLADDER"] > 16: if 0 == (rand.next() % (33 - Thing["T_BLADDER"])): action_db["actor_pee"](Thing) + water = 0 + positions_to_wet = [] + for pos in range(world_db["MAP_LENGTH"] ** 2): + if world_db["MAP"][pos] == ord("0") \ + and world_db["wetmap"][pos] < ord("5"): + positions_to_wet += [pos] + i_positions_to_wet = len(positions_to_wet) + for pos in range(world_db["MAP_LENGTH"] ** 2): + wetness = world_db["wetmap"][pos] - ord("0") + height = world_db["MAP"][pos] - ord("0") + if height == 0 and wetness > 0 \ + and 0 == rand.next() % ((2 ** 16) / (2 ** wetness)): + world_db["MAP"][pos] = ord("-") + if pos in positions_to_wet: + positions_to_wet.remove(pos) + i_positions_to_wet -= 1 + if ((wetness > 0 and height != 0) or wetness > 1) \ + and 0 == rand.next() % 5: + world_db["wetmap"][pos] -= 1 + water += 1 + i_positions_to_wet -= 1 + if i_positions_to_wet == 0: + break + if water > 0: + while water > 0: + select = rand.next() % len(positions_to_wet) + pos = positions_to_wet[select] + world_db["wetmap"][pos] += 1 + positions_to_wet.remove(pos) + water -= 1 world_db["TURN"] += 1 io_db["worldstate_updateable"] = True try_worldstate_update() @@ -258,14 +306,59 @@ def play_wait(): world_db["set_command"]("wait") +def save_wetmap(): + length = world_db["MAP_LENGTH"] + string = "" + for i in range(length): + line = world_db["wetmap"][i * length:(i * length) + length].decode() + string = string + "WETMAP" + " " + str(i) + " " + line + "\n" + return string + + +def wetmapset(str_int, mapline): + def valid_map_line(str_int, mapline): + from server.utils import integer_test + val = integer_test(str_int, 0, 255) + if None != val: + if val >= world_db["MAP_LENGTH"]: + print("Illegal value for map line number.") + elif len(mapline) != world_db["MAP_LENGTH"]: + print("Map line length is unequal map width.") + else: + return val + return None + val = valid_map_line(str_int, mapline) + if None != val: + length = world_db["MAP_LENGTH"] + if not world_db["wetmap"]: + m = bytearray(b' ' * (length ** 2)) + else: + m = world_db["wetmap"] + m[val * length:(val * length) + length] = mapline.encode() + if not world_db["wetmap"]: + world_db["wetmap"] = m + +def write_wetmap(): + from server.worldstate_write_helpers import write_map + length = world_db["MAP_LENGTH"] + visible_wetmap = bytearray(b' ' * (length ** 2)) + for i in range(length ** 2): + if world_db["Things"][0]["fovmap"][i] == ord('v'): + visible_wetmap[i] = world_db["wetmap"][i] + return write_map(visible_wetmap, world_db["MAP_LENGTH"]) + + from server.config.io import io_db io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]] io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]] +io_db["worldstate_write_order"] += [[write_wetmap, "func"]] import server.config.world_data -server.config.world_data.symbols_hide = "%#X" -server.config.world_data.symbols_passable = "_.:~" +server.config.world_data.symbols_hide = "345" +server.config.world_data.symbols_passable = "012-" server.config.world_data.thing_defaults["T_BOWEL"] = 0 server.config.world_data.thing_defaults["T_BLADDER"] = 0 +world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2) +io_db["hook_save"] = save_wetmap import server.config.make_world_helpers server.config.make_world_helpers.make_map = make_map from server.config.commands import commands_db @@ -280,6 +373,7 @@ commands_db["use"] = (1, False, lambda x: None) commands_db["pickup"] = (0, False, lambda: None) commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255)) commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255)) +commands_db["WETMAP"] = (2, False, wetmapset) from server.actions import actor_wait import server.config.actions server.config.actions.action_db = {