X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=fced6c8821c4d62590c559bec6318b7eedd54582;hb=0af35fba0e67a1753f01562a9e92cb76342da3ea;hp=7f8ca0be400d1725e72177b8887b1eb6726d74be;hpb=098f4dcc09da38a5b8d09cc01a1c6141a9a6b912;p=plomrogue diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 7f8ca0b..fced6c8 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -20,14 +20,17 @@ def play_drink(): def actor_drink(t): - pos = world_db["Things"][0]["pos"] + pos = t["pos"] if chr(world_db["MAP"][pos]) == "0" and \ world_db["wetmap"][pos] > ord("0") and t["T_KIDNEY"] < 32: - log("You DRINK.") + if world_db["Things"][0] == t: + log("You DRINK.") t["T_KIDNEY"] += 1 world_db["wetmap"][pos] -= 1 if world_db["wetmap"][pos] == ord("0"): world_db["MAP"][pos] = ord("0") + elif t == world_db["Things"][0]: + log("YOU FAIL TO DRINK " + str(world_db["MAP"][pos] - ord("0"))) def play_pee(): @@ -81,6 +84,17 @@ def play_move(str_arg): move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] + hitted = [tid for tid in world_db["Things"] + if world_db["Things"][tid]["T_POSY"] == move_result[1] + if world_db["Things"][tid]["T_POSX"] == move_result[2]] + if len(hitted) > 0: + if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32: + if t == world_db["Things"][0]: + log("You're too FULL to suck from another creature.") + return + world_db["Things"][0]["T_ARGUMENT"] = d + world_db["set_command"]("eat") + return if chr(world_db["MAP"][pos]) in "34": if t["T_STOMACH"] >= 32: if t == world_db["Things"][0]: @@ -104,30 +118,36 @@ def actor_eat(t): t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - #hitted = [tid for tid in world_db["Things"] - # if world_db["Things"][tid] != t - # if world_db["Things"][tid]["T_LIFEPOINTS"] - # if world_db["Things"][tid]["T_POSY"] == move_result[1] - # if world_db["Things"][tid]["T_POSX"] == move_result[2]] - #if len(hitted): - # hit_id = hitted[0] - # hitted_tid = world_db["Things"][hit_id]["T_TYPE"] - # if t == world_db["Things"][0]: - # hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] - # log("You BUMP into " + hitted_name + ".") - # elif 0 == hit_id: - # hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - # log(hitter_name +" BUMPS into you.") - # return + hitted = [tid for tid in world_db["Things"] + if world_db["Things"][tid]["T_POSY"] == move_result[1] + if world_db["Things"][tid]["T_POSX"] == move_result[2]] + if len(hitted): + hit_id = hitted[0] + hitted_tid = world_db["Things"][hit_id]["T_TYPE"] + if t == world_db["Things"][0]: + hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] + log("You SUCK from " + hitted_name + ".") + elif 0 == hit_id: + hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] + log(hitter_name +" SUCKS from you.") + hitted = world_db["Things"][hit_id] + if t["T_STOMACH"] < 32: + t["T_STOMACH"] = t["T_STOMACH"] + 1 + hitted["T_STOMACH"] -= 1 + if t["T_KIDNEY"] < 32: + t["T_KIDNEY"] = t["T_KIDNEY"] + 1 + hitted["T_KIDNEY"] -= 1 + return passable = chr(world_db["MAP"][pos]) in symbols_passable - if passable: + if passable and t == world_db["Things"][0]: log("You try to EAT, but fail.") else: height = world_db["MAP"][pos] - ord("0") if t["T_STOMACH"] >= 32 or height == 5: return t["T_STOMACH"] += 1 - log("You EAT.") + if t == world_db["Things"][0]: + log("You EAT.") eaten = (height == 3 and 0 == int(rand.next() % 2)) or \ (height == 4 and 0 == int(rand.next() % 5)) if eaten: @@ -145,28 +165,28 @@ def actor_move(t): t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - #hitted = [tid for tid in world_db["Things"] - # if world_db["Things"][tid] != t - # if world_db["Things"][tid]["T_LIFEPOINTS"] - # if world_db["Things"][tid]["T_POSY"] == move_result[1] - # if world_db["Things"][tid]["T_POSX"] == move_result[2]] - #if len(hitted): - # hit_id = hitted[0] - # hitted_tid = world_db["Things"][hit_id]["T_TYPE"] - # if t == world_db["Things"][0]: - # hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] - # log("You BUMP into " + hitted_name + ".") - # elif 0 == hit_id: - # hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - # log(hitter_name +" BUMPS into you.") - # return + hitted = [tid for tid in world_db["Things"] + if world_db["Things"][tid]["T_POSY"] == move_result[1] + if world_db["Things"][tid]["T_POSX"] == move_result[2]] + if len(hitted): + hit_id = hitted[0] + hitted_tid = world_db["Things"][hit_id]["T_TYPE"] + if t == world_db["Things"][0]: + hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] + log("You BUMP into " + hitted_name + ".") + elif 0 == hit_id: + hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] + log(hitter_name +" BUMPS into you.") + return passable = chr(world_db["MAP"][pos]) in symbols_passable if passable: t["T_POSY"] = move_result[1] t["T_POSX"] = move_result[2] t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] build_fov_map(t) - else: + #if t != world_db["Things"][0]: + # world_db["Things"][0]["T_MEMMAP"][t["pos"]] = ord("?") + elif t == world_db["Things"][0]: log("You try to MOVE there, but fail.") @@ -192,6 +212,14 @@ def die(t, message): t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) t["T_MEMMAP"][t["pos"]] = ord("@") log(message) + else: + world_db["MAP"][t["pos"]] = ord("5") + world_db["HUMILITY"] = t["T_KIDNEY"] + t["T_BLADDER"] + \ + (world_db["wetmap"][t["pos"]] - ord("0")) + world_db["wetmap"][t["pos"]] = 0 + tid = next(tid for tid in world_db["Things"] + if world_db["Things"][tid] == t) + del world_db["Things"][tid] world_db["die"] = die @@ -217,7 +245,7 @@ def make_map(): and ((not single_allowed) or is_neighbor((y, x), "0")): world_db["MAP"][pos] = ord("0") i_ground += 1 - n_water = int((length ** 2) / 64) + n_water = int((length ** 2) / 32) i_water = 0 while (i_water <= n_water): y, x, pos = new_pos() @@ -286,36 +314,45 @@ def turn_over(): world_db["die"](t, "You DIE of hunger.") elif t["T_KIDNEY"] <= 0: world_db["die"](t, "You DIE of dehydration.") - water = 0 - positions_to_wet = [] - for pos in range(world_db["MAP_LENGTH"] ** 2): - if world_db["MAP"][pos] == ord("0") \ - and world_db["wetmap"][pos] < ord("5"): - positions_to_wet += [pos] - i_positions_to_wet = len(positions_to_wet) for pos in range(world_db["MAP_LENGTH"] ** 2): wetness = world_db["wetmap"][pos] - ord("0") height = world_db["MAP"][pos] - ord("0") if height == 0 and wetness > 0 \ and 0 == rand.next() % ((2 ** 13) / (2 ** wetness)): world_db["MAP"][pos] = ord("-") - if pos in positions_to_wet: - positions_to_wet.remove(pos) - i_positions_to_wet -= 1 if ((wetness > 0 and height != 0) or wetness > 1) \ and 0 == rand.next() % 5: world_db["wetmap"][pos] -= 1 - water += 1 - i_positions_to_wet -= 1 - if i_positions_to_wet == 0: - break - if water > 0: - while water > 0: + world_db["HUMIDITY"] += 1 + if world_db["HUMIDITY"] > 0: + if world_db["HUMIDITY"] > 2 and 0 == rand.next() % 2: + world_db["NEW_SPAWN"] += 1 + world_db["HUMIDITY"] -= 1 + if world_db["NEW_SPAWN"] >= 16: + world_db["NEW_SPAWN"] -= 16 + from server.new_thing import new_Thing + while 1: + y = rand.next() % world_db["MAP_LENGTH"] + x = rand.next() % world_db["MAP_LENGTH"] + if chr(world_db["MAP"][y * world_db["MAP_LENGTH"] + x]) !=\ + "5": + from server.utils import id_setter + tid = id_setter(-1, "Things") + world_db["Things"][tid] = new_Thing( + world_db["PLAYER_TYPE"], (y, x)) + pos = y * world_db["MAP_LENGTH"] + x + break + positions_to_wet = [] + for pos in range(world_db["MAP_LENGTH"] ** 2): + if world_db["MAP"][pos] == ord("0") \ + and world_db["wetmap"][pos] < ord("5"): + positions_to_wet += [pos] + while world_db["HUMIDITY"] > 0 and len(positions_to_wet) > 0: select = rand.next() % len(positions_to_wet) pos = positions_to_wet[select] world_db["wetmap"][pos] += 1 positions_to_wet.remove(pos) - water -= 1 + world_db["HUMIDITY"] -= 1 world_db["TURN"] += 1 io_db["worldstate_updateable"] = True try_worldstate_update() @@ -617,6 +654,10 @@ server.config.world_data.thing_defaults["T_BOWEL"] = 0 server.config.world_data.thing_defaults["T_KIDNEY"] = 16 server.config.world_data.thing_defaults["T_BLADDER"] = 0 world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2) +if not "NEW_SPAWN" in world_db: + world_db["NEW_SPAWN"] = 0 +if not "HUMIDITY" in world_db: + world_db["HUMIDITY"] = 0 io_db["hook_save"] = save_wetmap import server.config.make_world_helpers server.config.make_world_helpers.make_map = make_map @@ -631,6 +672,8 @@ commands_db["drink"] = (0, False, play_drink) commands_db["pee"] = (0, False, play_pee) commands_db["use"] = (1, False, lambda x: None) commands_db["pickup"] = (0, False, lambda: None) +commands_db["NEW_SPAWN"] = (1, False, setter(None, "NEW_SPAWN", 0, 255)) +commands_db["HUMIDITY"] = (1, False, setter(None, "HUMIDITY", 0, 65535)) commands_db["T_STOMACH"] = (1, False, setter("Thing", "T_STOMACH", 0, 255)) commands_db["T_KIDNEY"] = (1, False, setter("Thing", "T_KIDNEY", 0, 255)) commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255))