X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=rogue_chat.html;h=82bfbed97fd8902e48aca9e86bb8ec3e15c109eb;hb=2dc444966037a42b51ed190ab0eab88a09c0282a;hp=b9673a1320b1ad3eac182cefae95004690989413;hpb=96348254efb8e2ee17d597994ded663b5b036ade;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index b9673a1..82bfbed 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -16,7 +16,7 @@ terminal rows:

-
+
 

button controls for hard-to-remember keybindings

@@ -54,6 +54,7 @@ terminal rows: + @@ -101,6 +102,7 @@ terminal rows:
  • flatten surroundings:
  • teleport:
  • spin: +
  • dance:
  • open/close:
  • consume:
  • install: @@ -262,6 +264,7 @@ let key_descriptions = { 'install': '(un-)install', 'wear': '(un-)wear', 'spin': 'spin', + 'dance': 'dance', 'toggle_map_mode': 'toggle map view', 'toggle_tile_draw': 'toggle protection character drawing', 'hex_move_upleft': 'up-left', @@ -485,11 +488,13 @@ let server = { let tokens = parser.tokenize(event.data); if (tokens[0] === 'TURN') { game.turn_complete = false; - game.turn = parseInt(tokens[1]); } else if (tokens[0] === 'OTHER_WIPE') { game.portals_new = {}; explorer.annotations_new = {}; game.things_new = []; + } else if (tokens[0] === 'STATS') { + game.bladder_pressure_new = parseInt(tokens[1]) + game.energy_new = parseInt(tokens[2]) } else if (tokens[0] === 'THING') { let t = game.get_thing_temp(tokens[4], true); t.position = parser.parse_yx(tokens[1]); @@ -546,6 +551,8 @@ let server = { game.things = game.things_new; game.player = game.things[game.player_id]; game.players_hat_chars = game.players_hat_chars_new; + game.bladder_pressure = game.bladder_pressure_new + game.energy = game.energy_new game.turn_complete = true; if (tui.mode.name == 'post_login_wait') { tui.switch_mode('play'); @@ -566,6 +573,9 @@ let server = { } else if (tokens[0] === 'LOGIN_OK') { this.send(['GET_GAMESTATE']); tui.switch_mode('post_login_wait'); + tui.log_msg('@ welcome!') + tui.log_msg('@ hint: see top of terminal for how to get help.') + tui.log_msg('@ hint: enter study mode to understand your environment.') } else if (tokens[0] === 'DEFAULT_COLORS') { terminal.set_default_colors(); } else if (tokens[0] === 'RANDOM_COLORS') { @@ -717,6 +727,7 @@ let tui = { 'command': 'COMMAND', 'consume': 'INTOXICATE', 'spin': 'SPIN', + 'dance': 'DANCE', }, offset: [0,0], map_lines: [], @@ -728,13 +739,13 @@ let tui = { this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter", "command_thing", "take_thing", "drop_thing"] this.mode_play.available_actions = ["move", "teleport", "door", "consume", - "wear", "spin"]; + "wear", "spin", "dance"]; this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"] this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"]; this.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type", "control_tile_type", "chat", "study", "play", "edit"] - this.mode_admin.available_actions = ["move"]; + this.mode_admin.available_actions = ["move", "toggle_map_mode"]; this.mode_control_tile_draw.available_modes = ["admin_enter"] this.mode_control_tile_draw.available_actions = ["toggle_tile_draw"]; this.mode_edit.available_modes = ["write", "annotate", "portal", "name_thing", @@ -802,7 +813,7 @@ let tui = { || !game.player.carrying.commandable)) { return fail('not carrying anything commandable'); } else if (mode_name == 'name_thing' && !game.player.carrying) { - return fail('not carrying anything to re-name'); + return fail('not carrying anything to re-name', 'edit'); } else if (mode_name == 'admin_thing_protect' && !game.player.carrying) { return fail('not carrying anything to protect') } else if (mode_name == 'take_thing' && game.player.carrying) { @@ -1058,9 +1069,13 @@ let tui = { this.switch_mode('play'); }, enter_ascii_art: function(command) { - if (this.inputEl.value.length != 6) { - this.log_msg('? wrong input length, must be 6; try again'); + if (this.inputEl.value.length > 6) { + this.log_msg('? wrong input length, must be max 6; try again'); return; + } else if (this.inputEl.value.length < 6) { + while (this.inputEl.value.length < 6) { + this.inputEl.value += ' '; + } } this.log_msg(' ' + this.inputEl.value); this.full_ascii_draw += this.inputEl.value; @@ -1210,10 +1225,10 @@ let tui = { } terminal.write(0, this.window_width, 'MODE: ' + this.mode.short_desc + ' – ' + help); }, - draw_turn_line: function(n) { - if (game.turn_complete) { - terminal.write(1, this.window_width, 'TURN: ' + game.turn); - } + draw_stats_line: function(n) { + terminal.write(1, this.window_width, + 'ENERGY: ' + game.energy + + ' BLADDER: ' + game.bladder_pressure); }, draw_history: function() { let log_display_lines = []; @@ -1328,7 +1343,7 @@ let tui = { this.draw_input(); } else { this.draw_map(); - this.draw_turn_line(); + this.draw_stats_line(); this.draw_mode_line(); if (this.mode.shows_info) { this.draw_info(); @@ -1368,6 +1383,8 @@ let game = { this.portals = {}; this.portals_new = {}; this.players_hat_chars = ""; + this.bladder_pressure = 0; + this.bladder_pressure_new = 0; }, get_thing_temp: function(id_, create_if_not_found=false) { if (id_ in game.things_new) { @@ -1677,6 +1694,8 @@ tui.inputEl.addEventListener('keydown', (event) => { server.send(["TASK:WEAR"]); } else if (event.key === tui.keys.spin && tui.task_action_on('spin')) { server.send(["TASK:SPIN"]); + } else if (event.key === tui.keys.dance && tui.task_action_on('dance')) { + server.send(["TASK:DANCE"]); } else if (event.key in tui.movement_keys && tui.task_action_on('move')) { server.send(['TASK:MOVE', tui.movement_keys[event.key]]); } else if (event.key === tui.keys.teleport) { @@ -1701,6 +1720,8 @@ tui.inputEl.addEventListener('keydown', (event) => { } else if (tui.mode.name == 'admin') { if (tui.mode.mode_switch_on_key(event)) { null; + } else if (event.key == tui.keys.toggle_map_mode) { + tui.toggle_map_mode(); } else if (event.key in tui.movement_keys && tui.task_action_on('move')) { server.send(['TASK:MOVE', tui.movement_keys[event.key]]); }; @@ -1753,7 +1774,10 @@ window.setInterval(function() { }, 1000); window.setInterval(function() { if (document.activeElement.tagName.toLowerCase() != 'input') { + const scroll_x = window.scrollX; + const scroll_y = window.scrollY; tui.inputEl.focus(); + window.scrollTo(scroll_x, scroll_y); }; }, 100); document.getElementById("help").onclick = function() { @@ -1792,6 +1816,9 @@ document.getElementById("wear").onclick = function() { document.getElementById("spin").onclick = function() { server.send(['TASK:SPIN']); }; +document.getElementById("dance").onclick = function() { + server.send(['TASK:DANCE']); +}; document.getElementById("teleport").onclick = function() { game.teleport(); };