X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=rogue_chat.html;h=d86eec5ee65d4c3e06f43b55ac351a22cb13f225;hb=0d5dbd69d9e0fb1460a7663b24a6fba8f958ced5;hp=3a636198a9bd69e888bbcad4607ce26f214f5129;hpb=dc2747c7daca975526206bfadecc1dd0ddcc8d67;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index 3a63619..d86eec5 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -16,9 +16,6 @@ terminal rows:

 
-
-keyboard input/control: -

button controls for hard-to-remember keybindings

@@ -72,6 +69,7 @@ keyboard input/control: + @@ -107,6 +105,7 @@ keyboard input/control:
  • (un-)wear:
  • +
  • @@ -176,6 +175,11 @@ let mode_helps = { 'intro': '@ enter face line (enter nothing to abort):', 'long': 'Draw your face as ASCII art. The string you enter must be 18 characters long, and will be divided on display into 3 lines of 6 characters each, from top to bottom..' }, + 'enter_hat': { + 'short': 'enter your hat', + 'intro': '@ enter hat line (enter nothing to abort):', + 'long': 'Draw your hat as ASCII art. The string you enter must be 18 characters long, and will be divided on display into 3 lines of 6 characters each, from top to bottom..' + }, 'write': { 'short': 'change terrain', 'intro': '', @@ -479,29 +483,29 @@ let server = { let tokens = parser.tokenize(event.data); if (tokens[0] === 'TURN') { game.turn_complete = false; - explorer.empty_annotations(); - game.things = {}; - game.portals = {}; - game.fov = ''; game.turn = parseInt(tokens[1]); + } else if (tokens[0] === 'PSEUDO_FOV_WIPE') { + game.portals_new = {}; + explorer.annotations_new = {}; + game.things_new = []; } else if (tokens[0] === 'THING') { - let t = game.get_thing(tokens[4], true); + let t = game.get_thing_temp(tokens[4], true); t.position = parser.parse_yx(tokens[1]); t.type_ = tokens[2]; t.protection = tokens[3]; t.portable = parseInt(tokens[5]); t.commandable = parseInt(tokens[6]); } else if (tokens[0] === 'THING_NAME') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.name_ = tokens[2]; } else if (tokens[0] === 'THING_FACE') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.face = tokens[2]; } else if (tokens[0] === 'THING_HAT') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.hat = tokens[2]; } else if (tokens[0] === 'THING_CHAR') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.thing_char = tokens[2]; } else if (tokens[0] === 'TASKS') { game.tasks = tokens[1].split(','); @@ -512,26 +516,35 @@ let server = { } else if (tokens[0] === 'THING_TYPE') { game.thing_types[tokens[1]] = tokens[2] } else if (tokens[0] === 'THING_CARRYING') { - let t = game.get_thing(tokens[1], false); - t.carrying = t = game.get_thing(tokens[2], false); + let t = game.get_thing_temp(tokens[1]); + t.carrying = game.get_thing(tokens[2], false); } else if (tokens[0] === 'THING_INSTALLED') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.installed = true; } else if (tokens[0] === 'TERRAIN') { game.terrains[tokens[1]] = tokens[2] } else if (tokens[0] === 'MAP') { - game.map_geometry = tokens[1]; - tui.init_keys(); - game.map_size = parser.parse_yx(tokens[2]); - game.map = tokens[3] + game.map_geometry_new = tokens[1]; + game.map_size_new = parser.parse_yx(tokens[2]); + game.map_new = tokens[3] } else if (tokens[0] === 'FOV') { - game.fov = tokens[1] + game.fov_new = tokens[1] } else if (tokens[0] === 'MAP_CONTROL') { - game.map_control = tokens[1] + game.map_control_new = tokens[1] } else if (tokens[0] === 'GAME_STATE_COMPLETE') { - game.turn_complete = true; - game.player = game.things[game.player_id]; + game.portals = game.portals_new; + game.map_geometry = game.map_geometry_new; + game.map_size = game.map_size_new; + game.map = game.map_new; + game.fov = game.fov_new; + tui.init_keys(); + game.map_control = game.map_control_new; + explorer.annotations = explorer.annotations_new; explorer.info_cached = false; + game.things = game.things_new; + game.player = game.things[game.player_id]; + game.players_hat_chars = game.players_hat_chars_new; + game.turn_complete = true; if (tui.mode.name == 'post_login_wait') { tui.switch_mode('play'); } else { @@ -539,10 +552,15 @@ let server = { } } else if (tokens[0] === 'CHAT') { tui.log_msg('# ' + tokens[1], 1); + } else if (tokens[0] === 'CHATFACE') { + tui.draw_face = tokens[1]; + tui.full_refresh(); } else if (tokens[0] === 'REPLY') { tui.log_msg('#MUSICPLAYER: ' + tokens[1], 1); } else if (tokens[0] === 'PLAYER_ID') { game.player_id = parseInt(tokens[1]); + } else if (tokens[0] === 'PLAYERS_HAT_CHARS') { + game.players_hat_chars_new = tokens[1]; } else if (tokens[0] === 'LOGIN_OK') { this.send(['GET_GAMESTATE']); tui.switch_mode('post_login_wait'); @@ -556,11 +574,10 @@ let server = { tui.switch_mode('admin'); } else if (tokens[0] === 'PORTAL') { let position = parser.parse_yx(tokens[1]); - game.portals[position] = tokens[2]; + game.portals_new[position] = tokens[2]; } else if (tokens[0] === 'ANNOTATION') { let position = parser.parse_yx(tokens[1]); - explorer.update_annotations(position, tokens[2]); - tui.full_refresh(); + explorer.annotations_new[position] = tokens[2]; } else if (tokens[0] === 'UNHANDLED_INPUT') { tui.log_msg('? unknown command'); } else if (tokens[0] === 'PLAY_ERROR') { @@ -681,6 +698,7 @@ let tui = { mode_take_thing: new Mode('take_thing', true), mode_drop_thing: new Mode('drop_thing', true), mode_enter_face: new Mode('enter_face', true), + mode_enter_hat: new Mode('enter_hat', true), mode_admin_enter: new Mode('admin_enter', true), mode_admin: new Mode('admin'), mode_control_pw_pw: new Mode('control_pw_pw', true), @@ -701,6 +719,7 @@ let tui = { offset: [0,0], map_lines: [], selectables: [], + draw_face: false, init: function() { this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter", "command_thing", "take_thing", "drop_thing"] @@ -716,11 +735,10 @@ let tui = { this.mode_control_tile_draw.available_actions = ["toggle_tile_draw"]; this.mode_edit.available_modes = ["write", "annotate", "portal", "name_thing", "password", "chat", "study", "play", - "admin_enter", "enter_face"] + "admin_enter", "enter_face", "enter_hat"] this.mode_edit.available_actions = ["move", "flatten", "install", "toggle_map_mode"] this.inputEl = document.getElementById("input"); - this.inputEl.focus(); this.switch_mode('waiting_for_server'); this.recalc_input_lines(); this.height_header = this.height_turn_line + this.height_mode_line; @@ -768,22 +786,23 @@ let tui = { function fail(msg, return_mode) { tui.log_msg('? ' + msg); terminal.blink_screen(); - this.switch_mode(return_mode); + tui.switch_mode(return_mode); } if (this.mode && this.mode.name == 'control_tile_draw') { tui.log_msg('@ finished tile protection drawing.') } + this.draw_face = false; this.tile_draw = false; - if (mode_name == 'command_thing' && (!game.player.carrying - || !game.player.carrying.commandable)) { + if (mode_name == 'command_thing' && (!game.player.carrying + || !game.player.carrying.commandable)) { return fail('not carrying anything commandable', 'play'); - }; - if (mode_name == 'take_thing' && game.player.carrying) { + } else if (mode_name == 'take_thing' && game.player.carrying) { return fail('already carrying something', 'play'); - }; - if (mode_name == 'drop_thing' && !game.player.carrying) { + } else if (mode_name == 'drop_thing' && !game.player.carrying) { return fail('not carrying anything droppable', 'play'); + } else if (mode_name == 'enter_hat' && !game.player.hat) { + return fail('not wearing hat to edit', 'edit'); } if (mode_name == 'admin_enter' && this.is_admin) { mode_name = 'admin'; @@ -812,9 +831,6 @@ let tui = { } else if (this.mode.name != "edit") { this.map_mode = 'terrain + things'; }; - if (this.mode.has_input_prompt || this.mode.is_single_char_entry) { - this.inputEl.focus(); - } if (game.player_id in game.things && (this.mode.shows_info || this.mode.name == 'control_tile_draw')) { explorer.position = game.player.position; } @@ -937,6 +953,10 @@ let tui = { if (t && t.protection) { this.inputEl.value = t.protection; } + } else if (this.mode.name == 'enter_face' && game.player.face) { + this.inputEl.value = game.player.face; + } else if (this.mode.name == 'enter_hat' && game.player.hat) { + this.inputEl.value = game.player.hat; } }, recalc_input_lines: function() { @@ -1127,6 +1147,32 @@ let tui = { terminal.write(term_y, term_x, to_draw); } }, + draw_face_popup: function() { + const t = game.things[this.draw_face]; + if (!t || !t.face) { + this.draw_face = false; + return; + } + const start_x = tui.window_width - 10; + let t_char = ' '; + if (t.thing_char) { + t_char = t.thing_char; + } + function draw_body_part(body_part, end_y) { + terminal.write(end_y - 4, start_x, ' _[ @' + t_char + ' ]_ '); + terminal.write(end_y - 3, start_x, '| |'); + terminal.write(end_y - 2, start_x, '| ' + body_part.slice(0, 6) + ' |'); + terminal.write(end_y - 1, start_x, '| ' + body_part.slice(6, 12) + ' |'); + terminal.write(end_y, start_x, '| ' + body_part.slice(12, 18) + ' |'); + } + if (t.face) { + draw_body_part(t.face, terminal.rows - 2); + } + if (t.hat) { + draw_body_part(t.hat, terminal.rows - 5); + } + terminal.write(terminal.rows - 1, start_x, '| |'); + }, draw_mode_line: function() { let help = 'hit [' + this.keys.help + '] for help'; if (this.mode.has_input_prompt) { @@ -1215,7 +1261,8 @@ let tui = { content += this.mode.list_available_modes(); let start_x = 0; if (!this.mode.has_input_prompt) { - start_x = this.window_width + start_x = this.window_width; + this.draw_links = false; } terminal.drawBox(0, start_x, terminal.rows, this.window_width); let [lines, _] = this.msg_into_lines_of_width(content, this.window_width); @@ -1242,6 +1289,7 @@ let tui = { } }, full_refresh: function() { + this.draw_links = true; this.links = {}; terminal.drawBox(0, 0, terminal.rows, terminal.cols); this.recalc_input_lines(); @@ -1262,30 +1310,49 @@ let tui = { if (this.show_help) { this.draw_help(); } + if (this.draw_face && ['chat', 'play'].includes(this.mode.name)) { + this.draw_face_popup(); + } + if (!this.draw_links) { + this.links = {}; + } terminal.refresh(); } } let game = { init: function() { - this.things = {}; this.turn = -1; + this.player_id = -1; + this.tasks = {}; + this.things = {}; + this.things_new = {}; + this.fov = ""; + this.fov_new = ""; this.map = ""; + this.map_new = ""; this.map_control = ""; + this.map_control_new = ""; this.map_size = [0,0]; - this.player_id = -1; + this.map_size_new = [0,0]; this.portals = {}; - this.tasks = {}; + this.portals_new = {}; + this.players_hat_chars = ""; }, - get_thing: function(id_, create_if_not_found=false) { - if (id_ in game.things) { - return game.things[id_]; + get_thing_temp: function(id_, create_if_not_found=false) { + if (id_ in game.things_new) { + return game.things_new[id_]; } else if (create_if_not_found) { let t = new Thing([0,0]); - game.things[id_] = t; + game.things_new[id_] = t; return t; }; }, + get_thing: function(id_, create_if_not_found=false) { + if (id_ in game.things) { + return game.things[id_]; + }; + }, move: function(start_position, direction) { let target = [start_position[0], start_position[1]]; if (direction == 'LEFT') { @@ -1346,6 +1413,7 @@ server.init(websocket_location); let explorer = { position: [0,0], annotations: {}, + annotations_new: {}, info_cached: false, move: function(direction) { let target = game.move(this.position, direction); @@ -1359,18 +1427,6 @@ let explorer = { terminal.blink_screen(); }; }, - update_annotations: function(yx, str) { - this.annotations[yx] = str; - if (tui.mode.name == 'study') { - tui.full_refresh(); - } - }, - empty_annotations: function() { - this.annotations = {}; - if (tui.mode.name == 'study') { - tui.full_refresh(); - } - }, get_info: function() { if (this.info_cached) { return this.info_cached; @@ -1466,7 +1522,9 @@ tui.inputEl.addEventListener('input', (event) => { tui.full_refresh(); }, false); document.onclick = function() { - tui.show_help = false; + if (!tui.mode.is_single_char_entry) { + tui.show_help = false; + } }; tui.inputEl.addEventListener('keydown', (event) => { tui.show_help = false; @@ -1501,6 +1559,14 @@ tui.inputEl.addEventListener('keydown', (event) => { } tui.inputEl.value = ""; tui.switch_mode('edit'); + } else if (tui.mode.name == 'enter_hat' && event.key == 'Enter') { + if (tui.inputEl.value.length != 18) { + tui.log_msg('? wrong input length, aborting'); + } else { + server.send(['PLAYER_HAT', tui.inputEl.value]); + } + tui.inputEl.value = ""; + tui.switch_mode('edit'); } else if (tui.mode.name == 'command_thing' && event.key == 'Enter') { server.send(['TASK:COMMAND', tui.inputEl.value]); tui.inputEl.value = ""; @@ -1669,22 +1735,13 @@ window.setInterval(function() { } }, 1000); window.setInterval(function() { - let val = "?"; - let span_decoration = "none"; - if (document.activeElement == tui.inputEl) { - val = "on (click outside terminal to change)"; - } else { - val = "off (click into terminal to change)"; - span_decoration = "line-through"; + if (document.activeElement.tagName.toLowerCase() != 'input') { + const scroll_x = window.scrollX; + const scroll_y = window.scrollY; + tui.inputEl.focus(); + window.scrollTo(scroll_x, scroll_y); }; - document.getElementById("keyboard_control").textContent = val; - for (const span of document.querySelectorAll('.keyboard_controlled')) { - span.style.textDecoration = span_decoration; - } }, 100); -document.getElementById("terminal").onclick = function() { - tui.inputEl.focus(); -}; document.getElementById("help").onclick = function() { tui.show_help = true; tui.full_refresh(); @@ -1729,14 +1786,20 @@ for (const move_button of document.querySelectorAll('[id*="_move_"]')) { continue; }; let direction = move_button.id.split('_')[2].toUpperCase(); - move_button.onclick = function() { - if (tui.mode.available_actions.includes("move")) { - server.send(['TASK:MOVE', direction]); - } else if (tui.mode.available_actions.includes("move_explorer")) { - explorer.move(direction); - tui.full_refresh(); - }; + let move_repeat; + move_button.onmousedown = function() { + move_repeat = window.setInterval(function() { + if (tui.mode.available_actions.includes("move")) { + server.send(['TASK:MOVE', direction]); + } else if (tui.mode.available_actions.includes("move_explorer")) { + explorer.move(direction); + tui.full_refresh(); + }; + }, 100); }; + move_button.onmouseup = function() { + window.clearInterval(move_repeat); + } };