X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=rogue_chat.html;h=ebe64f2041fe4a4f755da1bea1a670185c23cdc2;hb=1750783da9cd6fd4f80d6484a3b714c352eef126;hp=42b0362a4504aaed05882693cdbd05ead1c51171;hpb=b9c67f75ffe716032db11c7b598c786f0fb4d3ad;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index 42b0362..ebe64f2 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -19,7 +19,7 @@ terminal rows:
keyboard input/control:
-

button controls for mouse players

+

button controls for hard-to-remember keybindings

@@ -52,13 +52,14 @@ keyboard input/control: @@ -99,11 +100,12 @@ keyboard input/control:
  • help:
  • flatten surroundings:
  • teleport: -
  • drop thing: +
  • spin:
  • open/close:
  • consume:
  • install:
  • (un-)wear: +
  • @@ -159,6 +161,11 @@ let mode_helps = { 'intro': 'Pick up a thing in reach by entering its index number. Enter nothing to abort.', 'long': 'You see a list of things which you could pick up. Enter the target thing\'s index, or, to leave, nothing.' }, + 'drop_thing': { + 'short': 'drop thing', + 'intro': 'Enter number of direction to which you want to drop thing.', + 'long': 'Drop currently carried thing by entering the target direction index. Enter nothing to return to play mode..' + }, 'admin_thing_protect': { 'short': 'change thing protection', 'intro': '@ enter thing protection character:', @@ -244,11 +251,11 @@ let key_descriptions = { 'help': 'help', 'flatten': 'flatten surroundings', 'teleport': 'teleport', - 'drop_thing': 'drop thing', 'door': 'open/close', 'consume': 'consume', 'install': '(un-)install', 'wear': '(un-)wear', + 'spin': 'spin', 'toggle_map_mode': 'toggle map view', 'toggle_tile_draw': 'toggle protection character drawing', 'hex_move_upleft': 'up-left', @@ -485,6 +492,7 @@ let server = { t.type_ = tokens[2]; t.protection = tokens[3]; t.portable = parseInt(tokens[5]); + t.commandable = parseInt(tokens[6]); } else if (tokens[0] === 'THING_NAME') { let t = game.get_thing(tokens[1], false); t.name_ = tokens[2]; @@ -502,11 +510,12 @@ let server = { tui.mode_write.legal = game.tasks.includes('WRITE'); tui.mode_command_thing.legal = game.tasks.includes('WRITE'); tui.mode_take_thing.legal = game.tasks.includes('PICK_UP'); + tui.mode_drop_thing.legal = game.tasks.includes('DROP'); } else if (tokens[0] === 'THING_TYPE') { game.thing_types[tokens[1]] = tokens[2] } else if (tokens[0] === 'THING_CARRYING') { let t = game.get_thing(tokens[1], false); - t.carrying = true; + t.carrying = t = game.get_thing(tokens[2], false); } else if (tokens[0] === 'THING_INSTALLED') { let t = game.get_thing(tokens[1], false); t.installed = true; @@ -670,6 +679,7 @@ let tui = { mode_name_thing: new Mode('name_thing', true, true), mode_command_thing: new Mode('command_thing', true), mode_take_thing: new Mode('take_thing', true), + mode_drop_thing: new Mode('drop_thing', true), mode_enter_face: new Mode('enter_face', true), mode_admin_enter: new Mode('admin_enter', true), mode_admin: new Mode('admin'), @@ -686,15 +696,16 @@ let tui = { 'wear': 'WEAR', 'command': 'COMMAND', 'consume': 'INTOXICATE', + 'spin': 'SPIN', }, offset: [0,0], map_lines: [], selectables: [], init: function() { this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter", - "command_thing", "take_thing"] - this.mode_play.available_actions = ["move", "drop_thing", "teleport", - "door", "consume", "install", "wear"]; + "command_thing", "take_thing", "drop_thing"] + this.mode_play.available_actions = ["move", "teleport", "door", "consume", + "install", "wear", "spin"]; this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"] this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"]; this.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type", @@ -756,17 +767,30 @@ let tui = { tui.log_msg('@ finished tile protection drawing.') } this.tile_draw = false; + const player = game.things[game.player_id]; + if (mode_name == 'command_thing' && (!player.carrying || !player.carrying.commandable)) { + this.log_msg('? not carrying anything commandable'); + terminal.blink_screen(); + this.switch_mode('play'); + return; + }; + if (mode_name == 'drop_thing' && (!player.carrying)) { + this.log_msg('? not carrying anything droppable'); + terminal.blink_screen(); + this.switch_mode('play'); + return; + } if (mode_name == 'admin_enter' && this.is_admin) { mode_name = 'admin'; } else if (['name_thing', 'admin_thing_protect'].includes(mode_name)) { - let player_position = game.things[game.player_id].position; let thing_id = null; for (let t_id in game.things) { if (t_id == game.player_id) { continue; } let t = game.things[t_id]; - if (player_position[0] == t.position[0] && player_position[1] == t.position[1]) { + if (player.position[0] == t.position[0] + && player.position[1] == t.position[1]) { thing_id = t_id; break; } @@ -849,16 +873,26 @@ let tui = { if (select_range.includes(t.position[0].toString() + ':' + t.position[1].toString()) && t.portable) { - this.selectables.push([t_id, t]); + this.selectables.push(t_id); } }; if (this.selectables.length == 0) { - this.log_msg('none') + this.log_msg('none'); + terminal.blink_screen(); + this.switch_mode('play'); + return; } else { - for (let [i, t] of this.selectables.entries()) { - this.log_msg(i + ': ' + explorer.get_thing_info(t[1])); + for (let [i, t_id] of this.selectables.entries()) { + const t = game.things[t_id]; + this.log_msg(i + ': ' + explorer.get_thing_info(t)); } } + } else if (this.mode.name == 'drop_thing') { + this.log_msg('Direction to drop thing to:'); + this.selectables = ['HERE'].concat(Object.values(this.movement_keys)); + for (let [i, direction] of this.selectables.entries()) { + this.log_msg(i + ': ' + direction); + }; } else if (this.mode.name == 'command_thing') { server.send(['TASK:COMMAND', 'HELP']); } else if (this.mode.name == 'control_pw_pw') { @@ -979,6 +1013,16 @@ let tui = { }; this.full_refresh(); }, + pick_selectable: function(task_name) { + const i = parseInt(this.inputEl.value); + if (isNaN(i) || i < 0 || i >= this.selectables.length) { + tui.log_msg('? invalid index, aborted'); + } else { + server.send(['TASK:' + task_name, tui.selectables[i]]); + } + this.inputEl.value = ""; + this.switch_mode('play'); + }, draw_map: function() { if (!game.turn_complete && this.map_lines.length == 0) { return; @@ -1428,11 +1472,12 @@ tui.inputEl.addEventListener('keydown', (event) => { if (event.key == 'Enter') { event.preventDefault(); } - if (tui.mode.has_input_prompt && event.key == 'Enter' - && tui.inputEl.value.length == 0 - && ['chat', 'command_thing', 'take_thing', - 'admin_enter'].includes(tui.mode.name)) { - if (tui.mode.name != 'chat') { + if ((!tui.mode.is_intro && event.key == 'Escape') + || (tui.mode.has_input_prompt && event.key == 'Enter' + && tui.inputEl.value.length == 0 + && ['chat', 'command_thing', 'take_thing', 'drop_thing', + 'admin_enter'].includes(tui.mode.name))) { + if (!['chat', 'play', 'study', 'edit'].includes(tui.mode.name)) { tui.log_msg('@ aborted'); } tui.switch_mode('play'); @@ -1456,19 +1501,12 @@ tui.inputEl.addEventListener('keydown', (event) => { tui.inputEl.value = ""; tui.switch_mode('edit'); } else if (tui.mode.name == 'command_thing' && event.key == 'Enter') { - if (tui.task_action_on('command')) { - server.send(['TASK:COMMAND', tui.inputEl.value]); - tui.inputEl.value = ""; - } - } else if (tui.mode.name == 'take_thing' && event.key == 'Enter') { - const i = parseInt(tui.inputEl.value); - if (isNaN(i) || i < 0 || i >= tui.selectables.length) { - tui.log_msg('? invalid index, aborted'); - } else { - server.send(['TASK:PICK_UP', tui.selectables[i][0]]); - } + server.send(['TASK:COMMAND', tui.inputEl.value]); tui.inputEl.value = ""; - tui.switch_mode('play'); + } else if (tui.mode.name == 'take_thing' && event.key == 'Enter') { + tui.pick_selectable('PICK_UP'); + } else if (tui.mode.name == 'drop_thing' && event.key == 'Enter') { + tui.pick_selectable('DROP'); } else if (tui.mode.name == 'control_pw_pw' && event.key == 'Enter') { if (tui.inputEl.value.length == 0) { tui.log_msg('@ aborted'); @@ -1547,8 +1585,6 @@ tui.inputEl.addEventListener('keydown', (event) => { } else if (tui.mode.name == 'play') { if (tui.mode.mode_switch_on_key(event)) { null; - } else if (event.key === tui.keys.drop_thing && tui.task_action_on('drop_thing')) { - server.send(["TASK:DROP"]); } else if (event.key === tui.keys.consume && tui.task_action_on('consume')) { server.send(["TASK:INTOXICATE"]); } else if (event.key === tui.keys.door && tui.task_action_on('door')) { @@ -1557,6 +1593,8 @@ tui.inputEl.addEventListener('keydown', (event) => { server.send(["TASK:INSTALL"]); } else if (event.key === tui.keys.wear && tui.task_action_on('wear')) { server.send(["TASK:WEAR"]); + } else if (event.key === tui.keys.spin && tui.task_action_on('spin')) { + server.send(["TASK:SPIN"]); } else if (event.key in tui.movement_keys && tui.task_action_on('move')) { server.send(['TASK:MOVE', tui.movement_keys[event.key]]); } else if (event.key === tui.keys.teleport) { @@ -1664,9 +1702,6 @@ document.getElementById("toggle_map_mode").onclick = function() { tui.toggle_map_mode(); tui.full_refresh(); }; -document.getElementById("drop_thing").onclick = function() { - server.send(['TASK:DROP']); -}; document.getElementById("flatten").onclick = function() { server.send(['TASK:FLATTEN_SURROUNDINGS', tui.password]); }; @@ -1682,6 +1717,9 @@ document.getElementById("install").onclick = function() { document.getElementById("wear").onclick = function() { server.send(['TASK:WEAR']); }; +document.getElementById("spin").onclick = function() { + server.send(['TASK:SPIN']); +}; document.getElementById("teleport").onclick = function() { game.teleport(); };
  • - + +