X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=rogue_chat.py;h=8e4fd1bc366c8a2fc0acb2c6e0a081e7dd633e13;hb=856b68988876a63409737dac77b4d4921b9a466b;hp=3d9bf18d4a3b2f89905e97c7ada9f71a2e481947;hpb=7faae7c97770388f0067c541d27e21573008115d;p=plomrogue2 diff --git a/rogue_chat.py b/rogue_chat.py index 3d9bf18..8e4fd1b 100755 --- a/rogue_chat.py +++ b/rogue_chat.py @@ -1,7 +1,7 @@ #!/usr/bin/env python3 from plomrogue.game import Game from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THING, - cmd_MAP, cmd_TURN, cmd_MAP_LINE, cmd_GET_ANNOTATION, + cmd_MAP, cmd_TURN, cmd_MAP_LINE, cmd_THING_INSTALLED, cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE, cmd_TASKS, cmd_MAP_CONTROL_LINE, cmd_MAP_CONTROL_PW, cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES, @@ -9,14 +9,20 @@ from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THIN cmd_BECOME_ADMIN, cmd_SET_TILE_CONTROL, cmd_GOD_THING_NAME, cmd_THING_DOOR_CLOSED, cmd_GOD_THING_PROTECTION, cmd_THING_PROTECTION, - cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT) + cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT, + cmd_THING_MUSICPLAYER_SETTINGS, cmd_THING_HAT_DESIGN, + cmd_THING_MUSICPLAYER_PLAYLIST_ITEM, + cmd_THING_BOTTLE_EMPTY, cmd_PLAYER_FACE, + cmd_GOD_PLAYER_FACE, cmd_GOD_PLAYER_HAT) from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP, Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR, - Task_INTOXICATE) + Task_INTOXICATE, Task_COMMAND, Task_INSTALL, + Task_WEAR) from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner, Thing_SpawnPoint, Thing_SpawnPointSpawner, - Thing_Door, Thing_DoorSpawner, Thing_Consumable, - Thing_ConsumableSpawner) + Thing_Door, Thing_DoorSpawner, Thing_Bottle, + Thing_BottleSpawner, Thing_BottleDeposit, + Thing_MusicPlayer, Thing_Hat, Thing_HatRemixer) from plomrogue.config import config game = Game(config['savefile']) @@ -29,7 +35,6 @@ game.register_command(cmd_MAP) game.register_command(cmd_MAP_LINE) game.register_command(cmd_MAP_CONTROL_LINE) game.register_command(cmd_MAP_CONTROL_PW) -game.register_command(cmd_GET_ANNOTATION) game.register_command(cmd_ANNOTATE) game.register_command(cmd_PORTAL) game.register_command(cmd_GOD_ANNOTATE) @@ -43,12 +48,20 @@ game.register_command(cmd_THING_PROTECTION) game.register_command(cmd_GOD_THING_PROTECTION) game.register_command(cmd_THING_NAME) game.register_command(cmd_THING_DOOR_CLOSED) +game.register_command(cmd_THING_INSTALLED) game.register_command(cmd_GOD_THING_NAME) game.register_command(cmd_ADMIN_PASSWORD) game.register_command(cmd_SET_TILE_CONTROL) game.register_command(cmd_SET_MAP_CONTROL_PASSWORD) game.register_command(cmd_BECOME_ADMIN) game.register_command(cmd_SPAWN_POINT) +game.register_command(cmd_THING_MUSICPLAYER_SETTINGS) +game.register_command(cmd_THING_MUSICPLAYER_PLAYLIST_ITEM) +game.register_command(cmd_THING_BOTTLE_EMPTY) +game.register_command(cmd_PLAYER_FACE) +game.register_command(cmd_GOD_PLAYER_FACE) +game.register_command(cmd_GOD_PLAYER_HAT) +game.register_command(cmd_THING_HAT_DESIGN) game.register_task(Task_WAIT) game.register_task(Task_MOVE) game.register_task(Task_WRITE) @@ -57,6 +70,9 @@ game.register_task(Task_PICK_UP) game.register_task(Task_DROP) game.register_task(Task_DOOR) game.register_task(Task_INTOXICATE) +game.register_task(Task_COMMAND) +game.register_task(Task_INSTALL) +game.register_task(Task_WEAR) game.register_thing_type(Thing_Player) game.register_thing_type(Thing_Item) game.register_thing_type(Thing_ItemSpawner) @@ -64,8 +80,12 @@ game.register_thing_type(Thing_SpawnPoint) game.register_thing_type(Thing_SpawnPointSpawner) game.register_thing_type(Thing_Door) game.register_thing_type(Thing_DoorSpawner) -game.register_thing_type(Thing_Consumable) -game.register_thing_type(Thing_ConsumableSpawner) +game.register_thing_type(Thing_Bottle) +game.register_thing_type(Thing_BottleSpawner) +game.register_thing_type(Thing_BottleDeposit) +game.register_thing_type(Thing_MusicPlayer) +game.register_thing_type(Thing_Hat) +game.register_thing_type(Thing_HatRemixer) game.read_savefile() game.io.start_loop() for port in config['servers']: