X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=rogue_chat_curses.py;h=657523fbcf3257aca52daaa749a8ad880ed8906f;hb=028871514fd40755055facc5883a4f8076dcebad;hp=aeb955e60f9593d113f37fb6f0f33c4f9b2817d6;hpb=dbb17811ffb485471c228544549e8c8ff940a946;p=plomrogue2 diff --git a/rogue_chat_curses.py b/rogue_chat_curses.py index aeb955e..657523f 100755 --- a/rogue_chat_curses.py +++ b/rogue_chat_curses.py @@ -41,6 +41,11 @@ mode_helps = { 'intro': 'Pick up a thing in reach by entering its index number. Enter nothing to abort.', 'long': 'You see a list of things which you could pick up. Enter the target thing\'s index, or, to leave, nothing.' }, + 'drop_thing': { + 'short': 'drop thing', + 'intro': 'Enter number of direction to which you want to drop thing.', + 'long': 'Drop currently carried thing by entering the target direction index. Enter nothing to return to play mode..' + }, 'admin_thing_protect': { 'short': 'change thing protection', 'intro': '@ enter thing protection character:', @@ -199,7 +204,7 @@ def cmd_PLAYER_ID(game, player_id): game.player_id = player_id cmd_PLAYER_ID.argtypes = 'int:nonneg' -def cmd_THING(game, yx, thing_type, protection, thing_id, portable): +def cmd_THING(game, yx, thing_type, protection, thing_id, portable, commandable): t = game.get_thing(thing_id) if not t: t = ThingBase(game, thing_id) @@ -208,7 +213,8 @@ def cmd_THING(game, yx, thing_type, protection, thing_id, portable): t.type_ = thing_type t.protection = protection t.portable = portable -cmd_THING.argtypes = 'yx_tuple:nonneg string:thing_type char int:nonneg bool' + t.commandable = commandable +cmd_THING.argtypes = 'yx_tuple:nonneg string:thing_type char int:nonneg bool bool' def cmd_THING_NAME(game, thing_id, name): t = game.get_thing(thing_id) @@ -299,6 +305,7 @@ def cmd_TASKS(game, tasks_comma_separated): game.tui.mode_write.legal = 'WRITE' in game.tasks game.tui.mode_command_thing.legal = 'COMMAND' in game.tasks game.tui.mode_take_thing.legal = 'PICK_UP' in game.tasks + game.tui.mode_drop_thing.legal = 'DROP' in game.tasks cmd_TASKS.argtypes = 'string' def cmd_THING_TYPE(game, thing_type, symbol_hint): @@ -309,9 +316,9 @@ def cmd_THING_INSTALLED(game, thing_id): game.get_thing(thing_id).installed = True cmd_THING_INSTALLED.argtypes = 'int:pos' -def cmd_THING_CARRYING(game, thing_id): - game.get_thing(thing_id).carrying = True -cmd_THING_CARRYING.argtypes = 'int:pos' +def cmd_THING_CARRYING(game, thing_id, carried_id): + game.get_thing(thing_id).carrying = game.get_thing(carried_id) +cmd_THING_CARRYING.argtypes = 'int:pos int:pos' def cmd_TERRAIN(game, terrain_char, terrain_desc): game.terrains[terrain_char] = terrain_desc @@ -444,6 +451,7 @@ class TUI: mode_name_thing = Mode('name_thing', has_input_prompt=True, shows_info=True) mode_command_thing = Mode('command_thing', has_input_prompt=True) mode_take_thing = Mode('take_thing', has_input_prompt=True) + mode_drop_thing = Mode('drop_thing', has_input_prompt=True) mode_enter_face = Mode('enter_face', has_input_prompt=True) is_admin = False tile_draw = False @@ -452,9 +460,9 @@ class TUI: import os import json self.mode_play.available_modes = ["chat", "study", "edit", "admin_enter", - "command_thing", "take_thing"] - self.mode_play.available_actions = ["move", "drop_thing", - "teleport", "door", "consume", + "command_thing", "take_thing", + "drop_thing"] + self.mode_play.available_actions = ["move", "teleport", "door", "consume", "install", "wear"] self.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"] self.mode_study.available_actions = ["toggle_map_mode", "move_explorer"] @@ -499,7 +507,7 @@ class TUI: 'flatten': 'F', 'switch_to_enter_face': 'f', 'switch_to_take_thing': 'z', - 'drop_thing': 'u', + 'switch_to_drop_thing': 'u', 'teleport': 'p', 'consume': 'C', 'door': 'D', @@ -620,10 +628,16 @@ class TUI: if self.mode and self.mode.name == 'control_tile_draw': self.log_msg('@ finished tile protection drawing.') self.tile_draw = False + player = self.game.get_thing(self.game.player_id) + if mode_name == 'command_thing' and\ + (not hasattr(player, 'carrying') or not player.carrying.commandable): + self.log_msg('? not carrying anything commandable') + self.flash = True + self.switch_mode('play') + return if mode_name == 'admin_enter' and self.is_admin: mode_name = 'admin' elif mode_name in {'name_thing', 'admin_thing_protect'}: - player = self.game.get_thing(self.game.player_id) thing = None for t in [t for t in self.game.things if t.position == player.position and t.id_ != player.id_]: @@ -668,7 +682,7 @@ class TUI: else: select_range += [player.position + YX(-1, -1), player.position + YX(1, -1)] - self.selectables = [t for t in self.game.things + self.selectables = [t.id_ for t in self.game.things if t.portable and t.position in select_range] if len(self.selectables) == 0: self.log_msg('none') @@ -677,8 +691,14 @@ class TUI: return else: for i in range(len(self.selectables)): - t = self.selectables[i] + t = self.game.get_thing(self.selectables[i]) self.log_msg(str(i) + ': ' + self.get_thing_info(t)) + elif self.mode.name == 'drop_thing': + self.log_msg('Direction to drop thing to:') + self.selectables =\ + ['HERE'] + list(self.game.tui.movement_keys.values()) + for i in range(len(self.selectables)): + self.log_msg(str(i) + ': ' + self.selectables[i]) elif self.mode.name == 'command_thing': self.send('TASK:COMMAND ' + quote('HELP')) elif self.mode.name == 'control_pw_pw': @@ -980,6 +1000,18 @@ class TUI: if self.show_help: draw_help() + def pick_selectable(task_name): + try: + i = int(self.input_) + if i < 0 or i >= len(self.selectables): + self.log_msg('? invalid index, aborted') + else: + self.send('TASK:%s %s' % (task_name, self.selectables[i])) + except ValueError: + self.log_msg('? invalid index, aborted') + self.input_ = '' + self.switch_mode('play') + action_descriptions = { 'move': 'move', 'flatten': 'flatten surroundings', @@ -1052,7 +1084,7 @@ class TUI: self.input_ = self.input_[:-1] elif self.mode.has_input_prompt and key == '\n' and self.input_ == ''\ and self.mode.name in {'chat', 'command_thing', 'take_thing', - 'admin_enter'}: + 'drop_thing', 'admin_enter'}: if self.mode.name != 'chat': self.log_msg('@ aborted') self.switch_mode('play') @@ -1079,20 +1111,12 @@ class TUI: self.input_ = "" self.switch_mode('edit') elif self.mode.name == 'take_thing' and key == '\n': - try: - i = int(self.input_) - if i < 0 or i >= len(self.selectables): - self.log_msg('? invalid index, aborted') - else: - self.send('TASK:PICK_UP %s' % self.selectables[i].id_) - except ValueError: - self.log_msg('? invalid index, aborted') - self.input_ = '' - self.switch_mode('play') + pick_selectable('PICK_UP') + elif self.mode.name == 'drop_thing' and key == '\n': + pick_selectable('DROP') elif self.mode.name == 'command_thing' and key == '\n': - if task_action_on('command'): - self.send('TASK:COMMAND ' + quote(self.input_)) - self.input_ = "" + self.send('TASK:COMMAND ' + quote(self.input_)) + self.input_ = "" elif self.mode.name == 'control_pw_pw' and key == '\n': if self.input_ == '': self.log_msg('@ aborted') @@ -1174,8 +1198,6 @@ class TUI: elif self.mode.name == 'play': if self.mode.mode_switch_on_key(self, key): continue - elif key == self.keys['drop_thing'] and task_action_on('drop_thing'): - self.send('TASK:DROP') elif key == self.keys['door'] and task_action_on('door'): self.send('TASK:DOOR') elif key == self.keys['consume'] and task_action_on('consume'):