X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=server.py;h=08f3815e799529926298fe139a4d3c4e3279febd;hb=c1b22c37ec9732578d8268b8d5dfd1866755f36c;hp=63188f3059ab61a1a3e481c5d316157c515a14c4;hpb=c88e9e1fffbdf892548fdd69b2ad532c06c17e90;p=plomrogue2-experiments diff --git a/server.py b/server.py index 63188f3..08f3815 100755 --- a/server.py +++ b/server.py @@ -6,7 +6,7 @@ import queue import sys import os from parser import ArgError, Parser -from game import World, GameError +from server_.game import World, GameError # Avoid "Address already in use" errors. @@ -106,12 +106,16 @@ class CommandHandler: def handle_input(self, input_, connection_id=None, abort_on_error=False): """Process input_ to command grammar, call command handler if found.""" + from inspect import signature try: command = self.parser.parse(input_) if command is None: self.send_to(connection_id, 'UNHANDLED INPUT') else: - command(connection_id=connection_id) + if 'connection_id' in list(signature(command).parameters): + command(connection_id=connection_id) + else: + command() except ArgError as e: self.send_to(connection_id, 'ARGUMENT ERROR: ' + str(e)) if abort_on_error: @@ -170,37 +174,34 @@ class CommandHandler: self.world.proceed_to_next_player_turn() self.send_all_gamestate() - def get_player(self): - return self.world.get_thing(self.world.player_id) - - def cmd_MOVE(self, direction, connection_id): + def cmd_MOVE(self, direction): """Set player task to 'move' with direction arg, finish player turn.""" if direction not in {'UP', 'DOWN', 'RIGHT', 'LEFT'}: raise ArgError('Move argument must be one of: ' 'UP, DOWN, RIGHT, LEFT') - self.get_player().set_task('move', direction=direction) + self.world.get_player().set_task('move', direction=direction) self.proceed() cmd_MOVE.argtypes = 'string' - def cmd_WAIT(self, connection_id): + def cmd_WAIT(self): """Set player task to 'wait', finish player turn.""" - self.get_player().set_task('wait') + self.world.get_player().set_task('wait') self.proceed() - def cmd_MAP_SIZE(self, yx, connection_id): + def cmd_MAP_SIZE(self, yx): self.world.set_map_size(yx) cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg' - def cmd_TERRAIN_LINE(self, y, line, connection_id): + def cmd_TERRAIN_LINE(self, y, line): self.world.set_map_line(y, line) cmd_TERRAIN_LINE.argtypes = 'int:nonneg string' - def cmd_THING_TYPE(self, i, type_, connection_id): + def cmd_THING_TYPE(self, i, type_): t = self.world.get_thing(i) t.type_ = type_ cmd_THING_TYPE.argtypes = 'int:nonneg string' - def cmd_THING_POS(self, i, yx, connection_id): + def cmd_THING_POS(self, i, yx): t = self.world.get_thing(i) t.position = list(yx) cmd_THING_POS.argtypes = 'int:nonneg yx_tuple:nonneg'