X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=server_%2Fgame.py;h=eee30d9702a4814322254411546bb86b5d4b4b9d;hb=deb2d17307e58864871f2da9bd806f01bfb5fa67;hp=974de92866979b25b0031a9c62969e6fdbc7ffa2;hpb=a0ff1bc357c32328749982b8a2c5d2970a2eeaa2;p=plomrogue2-experiments diff --git a/server_/game.py b/server_/game.py index 974de92..eee30d9 100644 --- a/server_/game.py +++ b/server_/game.py @@ -1,6 +1,7 @@ import sys sys.path.append('../') import game_common +import parser class GameError(Exception): @@ -60,7 +61,7 @@ class Task: self.thing = thing self.args = args self.kwargs = kwargs - self.todo = 1 + self.todo = 3 def check(self): if self.name == 'move': @@ -78,6 +79,9 @@ class Task: map_tile = self.thing.world.terrain_map[pos_i] if map_tile != '.': raise GameError('would move into illegal terrain') + for t in self.thing.world.things: + if t.position == test_pos: + raise GameError('would move into other thing') class Thing(game_common.Thing): @@ -85,12 +89,14 @@ class Thing(game_common.Thing): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.task = Task(self, 'wait') + self.last_task_result = None def task_wait(self): - pass + return 'success' def task_move(self, direction): move_pos(direction, self.position) + return 'success' def decide_task(self): if self.position[1] > 1: @@ -116,15 +122,16 @@ class Thing(game_common.Thing): """ try: self.task.check() - except GameError: + except GameError as e: self.task = None + self.last_task_result = e if is_AI: self.decide_task() return self.task.todo -= 1 if self.task.todo <= 0: task = getattr(self, 'task_' + self.task.name) - task(*self.task.args, **self.task.kwargs) + self.last_task_result = task(*self.task.args, **self.task.kwargs) self.task = None if is_AI and self.task is None: self.decide_task() @@ -146,9 +153,9 @@ class Commander(): self.world.get_player().set_task('wait') self.proceed() - def cmd_GET_TURN(self, connection_id): - """Send world.turn to caller.""" - self.send_to(connection_id, str(self.world.turn)) + def cmd_GET_GAMESTATE(self, connection_id): + """Send game state jto caller.""" + self.send_gamestate(connection_id) def cmd_ECHO(self, msg, connection_id): """Send msg to caller."""