X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=src%2Fmain.h;h=83bdb83d2aa12717e3c857bacaca8e4c15b1da6f;hb=e49cd07e79574ba404a0a8fc867344cc630d7794;hp=fc9bbc377dbec6f3f8cd41e76a4cee0d444006d2;hpb=96cc2077a4b491df2f13e71215db01ed7261cb84;p=plomrogue diff --git a/src/main.h b/src/main.h index fc9bbc3..83bdb83 100644 --- a/src/main.h +++ b/src/main.h @@ -9,7 +9,9 @@ #include /* for uint32_t*/ +#include "keybindings.h" struct WinMeta; +struct WinConf; struct Win; struct KeyBinding; struct KeysWinData; @@ -22,10 +24,12 @@ struct MonsterDef; struct World { char interactive; /* 1: playing; 0: record playback. */ - struct KeyBinding * keybindings; /* Pointer to the keybindings. */ - struct KeysWinData * keyswindata; /* Pointer to key edit window metadata. */ + struct KeyBiData kb_global; /* Global keybindings. */ + struct KeyBiData kb_wingeom; /* Window geometry config keybindings. */ + struct KeyBiData kb_winkeys; /* Window keybinding config keybindings.*/ uint32_t seed; /* Randomness seed. */ uint32_t turn; /* Current game turn. */ + uint16_t score; /* Player's score. */ char * log; /* Pointer to the game log string. */ struct Map * map; /* Pointer to the game map cells. */ struct ItemDef * item_def; /* Pointer to the item definitions. */ @@ -33,6 +37,11 @@ struct World struct MonsterDef * monster_def; /* Pointer to the monster definitions. */ struct Monster * monster; /* Pointer to the monsters' data. */ struct Player * player; /* Pointer to the player data. */ + struct CommandDB * cmd_db; /* Pointer to the command database. */ + struct WinMeta * wmeta; /* Pointer to window manager's WinMeta. */ + struct WinConf * winconfs; /* Pointer to windows' configurations. */ + char * winconf_ids; /* Pointer to string of Winconfs' ids. */ + uint8_t map_object_count; /* Counts loaded/generated map objects. */ };