X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=src%2Fmap.h;h=4f67bb1bc3d459fc2d105ecbda9efa7d0e251b43;hb=c01d4595cbde0eaae357490b8b3305953293108c;hp=7cc9871abdc341e5affec55d3ed6bd8430fb8e02;hpb=4b5302fe73b9aa08819ff740bbf8286352a990fb;p=plomrogue diff --git a/src/map.h b/src/map.h index 7cc9871..4f67bb1 100644 --- a/src/map.h +++ b/src/map.h @@ -1,6 +1,6 @@ /* map.h * - * Struct for the game map and routines to manipulate it. + * Struct for the game map and routines to create and scroll on it. */ #ifndef MAP_H @@ -31,8 +31,15 @@ extern struct Map init_map(); -/* Try to change the view center of map "win" of "map_size" into dir "d". */ -extern void map_scroll(struct Win * win, struct yx_uint16 map_size, enum dir d); +/* Try to change the view center of map into directino described by "d" (north + * = "N", east = "E" etc.). + */ +extern void map_scroll(char d); + + + +/* Center map on player. */ +extern void map_center();