X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=src%2Fobjects_on_map.c;h=70d4378ade18f3996c0a4752b69e24bb64ea9e71;hb=d46d650d78b1e9830934d912998f17fae7ac592c;hp=f779b5f459a2cd4ab5bf092d0870c5082804693d;hpb=8adb91a7c7de0716ce55784322e239415bf06e06;p=plomrogue diff --git a/src/objects_on_map.c b/src/objects_on_map.c index f779b5f..70d4378 100644 --- a/src/objects_on_map.c +++ b/src/objects_on_map.c @@ -2,15 +2,86 @@ #include #include #include "yx_uint16.h" +#include "readwrite.h" #include "roguelike.h" -extern char is_passable (struct Map * map, struct yx_uint16 pos) { -// Check if coordinate on (or beyond) map is accessible to actor movement. - char passable = 0; - if (0 <= pos.x && pos.x < map->size.x && 0 <= pos.y && pos.y < map->size.y) - if ('.' == map->cells[pos.y * map->size.x + pos.x]) - passable = 1; - return passable; } +static struct ChainMapObject * get_next_cmo (void *, char *, size_t, struct ChainMapObject *); + +extern void readwrite_map_objects_dummy (void * dummy, FILE * file) { +// Dummy function for calls of (write|read)_map_objects on map objects without specific attributes. + ; } + +extern void write_map_objects_monsterdata (void * start, FILE * file) { +// Write to file data specific tto map objects of type monster. + struct Monster * monster = (struct Monster *) start; + fputc(monster->hitpoints, file); } + +extern void write_map_objects (void * start, FILE * file, void (* f) (void *, FILE *) ) { +// Write into file the map object chain starting at start, use f() for object-type specific data. + struct ChainMapObject * cmo; + for (cmo = start; cmo != 0; cmo = cmo->next) { + write_uint16_bigendian(cmo->pos.y + 1, file); + write_uint16_bigendian(cmo->pos.x + 1, file); + fputc(cmo->name, file); + f (cmo, file); } + write_uint16_bigendian(0, file); } + +extern void read_map_objects_monsterdata (void * start, FILE * file) { +// Read from file data speciifc to map objects of type monster. + struct Monster * monster = (struct Monster *) start; + monster->hitpoints = fgetc(file); } + +static struct ChainMapObject * get_next_cmo (void * start, char * still_at_start, size_t size, struct ChainMapObject * cmo) { +// Return pointer to map object of size "size". If first in chain ("still_at_start"), make "start" point to it. + if (*still_at_start) { + struct ChainMapObject * * z = start; + cmo = malloc(size); + * z = cmo; + *still_at_start = 0; } + else { + cmo->next = malloc(size); + cmo = cmo->next; } + return cmo; } + +extern void read_map_objects (void * start, FILE * file, size_t size, void (* f) (void *, FILE *) ) { +// Read from file chain of map objects starting at start, use f() for object-type specific data. + struct ChainMapObject * cmo; + uint16_t test; + char still_at_start = 1; + while (1) { + test = read_uint16_bigendian(file); + if (0 == test) + break; + cmo = get_next_cmo(start, &still_at_start, size, cmo); + cmo->pos.y = test - 1; + cmo->pos.x = read_uint16_bigendian(file) - 1; + cmo->name = fgetc(file); + f (cmo, file); } + if (!still_at_start) + cmo->next = 0; } + +extern void build_map_objects_monsterdata (void * start) { +// Build data specific to map objects of type monster. + struct Monster * monster = (struct Monster *) start; + monster->cmo.name = 'A' + (rrand(0, 0) % 8); + monster->hitpoints = 5; } + +extern void build_map_objects_itemdata (void * start) { +// Build data speciifc to map objects of type data. + struct Item * item = (struct Item *) start; + item->cmo.name = '#' + (rrand(0, 0) % 4); } + +extern void build_map_objects (void * start, unsigned char n, size_t size, void (* f) (void *), struct Map * map) { +// Build chain of n map objects starting at start, use f() for object-specific data. + unsigned char i; + struct ChainMapObject * cmo; + char still_at_start = 1; + for (i = 0; i < n; i++) { + cmo = get_next_cmo(start, &still_at_start, size, cmo); + cmo->pos = find_passable_pos(map); + f (cmo); } + if (!still_at_start) + cmo->next = 0; } extern struct yx_uint16 find_passable_pos (struct Map * map) { // Return a random passable position on map. @@ -20,6 +91,14 @@ extern struct yx_uint16 find_passable_pos (struct Map * map) { pos.x = rrand(0, 0) % map->size.x; } return pos; } +extern char is_passable (struct Map * map, struct yx_uint16 pos) { +// Check if coordinate on (or beyond) map is accessible to actor movement. + char passable = 0; + if (0 <= pos.x && pos.x < map->size.x && 0 <= pos.y && pos.y < map->size.y) + if ('.' == map->cells[pos.y * map->size.x + pos.x]) + passable = 1; + return passable; } + extern void move_monster (struct World * world, struct Monster * monster) { // Move monster in random direction, trigger fighting when hindered by player/monster. char d = rrand(0, 0) % 5;