X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=src%2Fserver%2Ffield_of_view.c;h=7ab567833a1bd67eb3087c67e80e9fc92eb28c70;hb=ac7521c1d40b86cd7d33cef590353692542fa0a4;hp=b653e3a373ee41b2af759e5476baf60fad7b4584;hpb=a10c971ab3d9f9850e1ce1efbcd3c93c1738f138;p=plomrogue diff --git a/src/server/field_of_view.c b/src/server/field_of_view.c index b653e3a..7ab5678 100644 --- a/src/server/field_of_view.c +++ b/src/server/field_of_view.c @@ -1,7 +1,13 @@ -/* src/server/field_of_view.c */ +/* src/server/field_of_view.c + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. + */ #include "field_of_view.h" -#include /* uint8_t, uint16_t, uint32_t, int32_t */ +#include /* NULL */ +#include /* uint8_t, uint16_t, uint32_t, int32_t, UINT8_MAX */ #include /* free() */ #include /* memset() */ #include "../common/rexit.h" /* exit_trouble() */ @@ -69,11 +75,6 @@ static void eval_position(uint16_t dist, uint16_t hex_i, char * fov_map, struct yx_uint8 * test_pos, struct shadow_angle ** shadows); -/* Update "t"'s .mem_map memory with what's in its current FOV, remove from its - * .t_mem all memorized things in FOV and add inanimiate things in FOV to it. - */ -static void update_map_memory(struct Thing * t, uint32_t map_size); - static uint32_t correct_angle(int32_t angle) @@ -261,15 +262,15 @@ static void eval_position(uint16_t dist, uint16_t hex_i, char * fov_map, -static void update_map_memory(struct Thing * t_eye, uint32_t map_size) +extern void update_map_memory(struct Thing * t_eye) { if (!t_eye->mem_map) { - t_eye->mem_map = try_malloc(map_size, __func__); - memset(t_eye->mem_map, ' ', map_size); + t_eye->mem_map = try_malloc(world.map.length*world.map.length,__func__); + memset(t_eye->mem_map, ' ', world.map.length * world.map.length); } uint32_t i; - for (i = 0; i < map_size; i++) + for (i = 0; i < (uint32_t) (world.map.length * world.map.length); i++) { if (' ' == t_eye->mem_map[i] && t_eye->fov_map[i] == 'v') { @@ -323,29 +324,27 @@ extern void build_fov_map(struct Thing * t) for (circle_i = 1, circle_is_on_map = 1; circle_is_on_map; circle_i++) { circle_is_on_map = 0; - if (1 != circle_i) - { - mv_yx_in_dir_legal('c', &test_pos); - } - char dir_char = 'd'; - uint8_t dir_char_pos_in_circledirs_string = 0; + if (1 < circle_i) /* All circles but the 1st are */ + { /* moved into starting from a */ + mv_yx_in_dir_legal('c', &test_pos);/* previous circle's last hex, */ + } /* i.e. from the upper left. */ + char dir_char = 'd'; /* Circle's 1st hex is entered by rightward move.*/ + uint8_t dir_char_pos_in_circledirs_string = UINT8_MAX; uint16_t dist_i, hex_i; - for (hex_i = 0, dist_i = 1; hex_i < 6 * circle_i; dist_i++, hex_i++) + for (hex_i=0, dist_i=circle_i; hex_i < 6 * circle_i; dist_i++, hex_i++) { + if (circle_i < dist_i) + { + dist_i = 1; + dir_char=circledirs_string[++dir_char_pos_in_circledirs_string]; + } if (mv_yx_in_dir_legal(dir_char, &test_pos)) { eval_position(circle_i, hex_i, t->fov_map, &test_pos, &shadows); circle_is_on_map = 1; } - dir_char = circledirs_string[dir_char_pos_in_circledirs_string]; - if (circle_i == dist_i) - { - dist_i = 0; - dir_char_pos_in_circledirs_string++; - } } } mv_yx_in_dir_legal(0, NULL); free_angles(shadows); - update_map_memory(t, map_size); }