X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;f=src%2Fserver%2Fworld.h;h=732c8107c231118d0966171d7877cf89524d30de;hb=7433f56ec2c6cc51bc497e3c0c67d2fe3e6ab64a;hp=ed019f2fb25742f9e64b944d9eef71b3ac723119;hpb=8bdc3ca1ee8ef89c0d9a6bce35bead180ce67893;p=plomrogue diff --git a/src/server/world.h b/src/server/world.h index ed019f2..732c810 100644 --- a/src/server/world.h +++ b/src/server/world.h @@ -8,7 +8,7 @@ #include /* uint8_t, uint16_t, uint32_t */ #include /* define FILE */ -#include "map.h" /* struct Map */ +#include "../common/map.h" /* struct Map */ struct MapObjDef; struct MapObjAct; struct MapObj; @@ -40,6 +40,7 @@ struct World uint8_t player_type; /* Map object type that player will start as. */ uint8_t is_verbose; /* Should server send debugging info to stdout? */ uint8_t map_obj_count; /* Counts map objects generated so far. */ + uint8_t enemy_fov; /* != 0 if non-player actors only see field of view. */ }; extern struct World world;