-def make_map():
- from server.make_map import new_pos, is_neighbor
- from server.utils import rand
- world_db["MAP"] = bytearray(b'X' * (world_db["MAP_LENGTH"] ** 2))
- length = world_db["MAP_LENGTH"]
- add_half_width = (not (length % 2)) * int(length / 2)
- world_db["MAP"][int((length ** 2) / 2) + add_half_width] = ord("#")
- while (1):
- y, x, pos = new_pos()
- if "X" == chr(world_db["MAP"][pos]) and is_neighbor((y, x), "#"):
- if y == 0 or y == (length - 1) or x == 0 or x == (length - 1):
- break
- world_db["MAP"][pos] = ord("#")
- n_trees = int((length ** 2) / 16)
- i_trees = 0
- while (i_trees <= n_trees):
- single_allowed = rand.next() % 32
- y, x, pos = new_pos()
- if "#" == chr(world_db["MAP"][pos]) \
- and ((not single_allowed) or is_neighbor((y, x), ".")):
- world_db["MAP"][pos] = ord(".")
- i_trees += 1
+def play_drop():
+ if action_exists("drop") and world_db["WORLD_ACTIVE"]:
+ if world_db["Things"][0]["T_STOMACH"] < 1:
+ log("Nothing to drop from empty stomach.")
+ return
+ world_db["set_command"]("drop")
+
+
+def actor_drop(t):
+ if t["T_STOMACH"] < 1:
+ return
+ if t == world_db["Things"][0]:
+ log("You DEFECATE.")
+ terrain = world_db["MAP"][t["pos"]]
+ t["T_STOMACH"] -= 1
+ if chr(terrain) == "_":
+ world_db["MAP"][t["pos"]] = ord(".")
+ elif chr(terrain) == ".":
+ world_db["MAP"][t["pos"]] = ord(":")
+ elif chr(terrain) == ":":
+ world_db["MAP"][t["pos"]] = ord("%")
+ elif chr(terrain) == "%":
+ world_db["MAP"][t["pos"]] = ord("#")
+ elif chr(terrain) == "#":
+ world_db["MAP"][t["pos"]] = ord("X")
+ elif chr(terrain) == "X":
+ t["T_LIFEPOINTS"] = 0
+ if t == world_db["Things"][0]:
+ t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
+ log("You SUFFOCATE.")
+
+
+def play_move(str_arg):
+ """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction."""
+ if action_exists("move") and world_db["WORLD_ACTIVE"]:
+ from server.config.world_data import directions_db, symbols_passable
+ t = world_db["Things"][0]
+ if not str_arg in directions_db:
+ print("Illegal move direction string.")
+ return
+ d = ord(directions_db[str_arg])
+ from server.utils import mv_yx_in_dir_legal
+ move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
+ if 1 == move_result[0]:
+ pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
+ if ord("%") == world_db["MAP"][pos] or \
+ ord("#") == world_db["MAP"][pos]:
+ log("You EAT.")
+ world_db["Things"][0]["T_ARGUMENT"] = d
+ world_db["set_command"]("move")
+ return
+ if chr(world_db["MAP"][pos]) in symbols_passable:
+ world_db["Things"][0]["T_ARGUMENT"] = d
+ world_db["set_command"]("move")
+ return
+ log("You CAN'T eat your way through there.")