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Re-wrote shift_active_win() to manipulate chain by merely changing the chain pointers...
[plomrogue]
/
src
/
2013-08-24
Christian Heller
Re-wrote shift_active_win() to manipulate chain by...
tree
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commitdiff
2013-08-24
Christian Heller
Corrected comment in shift_active_win().
tree
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commitdiff
2013-08-23
Christian Heller
Added memory allocation error checks to windows library.
tree
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commitdiff
2013-08-21
Christian Heller
Improved formatting and include comments in windows.c
tree
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commitdiff
2013-08-21
Christian Heller
Improved formatting and comments for yx_uint16.h
tree
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commitdiff
2013-08-21
Christian Heller
Pass pointers to yx_uint16 structs to yx_uint16_cmp...
tree
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commitdiff
2013-08-21
Christian Heller
Use uint8_t for yx_uin16_cmp() return code.
tree
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commitdiff
2013-08-21
Christian Heller
Re-styled code.
tree
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commitdiff
2013-08-21
Christian Heller
In read_map_objects() and write_map_objects(), return...
tree
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commitdiff
2013-08-21
Christian Heller
Minor corrections in error message phrasings and comments.
tree
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commitdiff
2013-08-21
Christian Heller
At game start, check for recordfile_tmp or savegame_tmp...
tree
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commitdiff
2013-08-21
Christian Heller
main() handles file IO now safely, exits on errors...
tree
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commitdiff
2013-08-21
Christian Heller
Applied new safer file saving method to record file...
tree
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commitdiff
2013-08-21
Christian Heller
Small refactoring for greater readability.
tree
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commitdiff
2013-08-21
Christian Heller
Re-factoring of save_game() for greater readability.
tree
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commitdiff
2013-08-21
Christian Heller
Cosmetic reformatting of save_game() code.
tree
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commitdiff
2013-08-21
Christian Heller
Save game to a temp file first before overwriting old...
tree
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commitdiff
2013-08-21
Christian Heller
In save_game(), error-exit on earliest of writing error...
tree
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commitdiff
2013-08-21
Christian Heller
More expressive error messages in save_game().
tree
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commitdiff
2013-08-21
Christian Heller
In save_game(), check for error return code of fclose...
tree
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commitdiff
2013-08-21
Christian Heller
Added newline to end of error messages.
tree
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commitdiff
2013-08-21
Christian Heller
Minor refactoring of save_game().
tree
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commitdiff
2013-08-21
Christian Heller
save_game() now checks for the error return code of...
tree
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commitdiff
2013-08-20
Christian Heller
Minor comment clarification.
tree
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commitdiff
2013-08-20
Christian Heller
Corrected unused bit number check.
tree
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commitdiff
2013-08-20
Christian Heller
Decided against externing read/write_uintX_bigendian...
tree
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commitdiff
2013-08-15
Christian Heller
Use "uint8_t" instead of "unsigned char".
tree
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commitdiff
2013-08-15
Christian Heller
More comments on readwrite library; some refactoring...
tree
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commitdiff
2013-08-15
Christian Heller
Added explanatory comments to readwrite library.
tree
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commitdiff
2013-08-15
Christian Heller
Renamed all "fail" variables to "err", to reduce line...
tree
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commitdiff
2013-08-14
Christian Heller
Built error checking into file reading/writing routines...
tree
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commitdiff
2013-08-14
Christian Heller
Move checking for error results into exit_err(), out...
tree
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commitdiff
2013-08-14
Christian Heller
Reference map only through world struct.
tree
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commitdiff
2013-08-14
Christian Heller
Made game exiting and cleaning up more flexible. Provid...
tree
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commitdiff
2013-08-06
Christian Heller
Corrected indentation / line lengths.
tree
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commitdiff
2013-08-06
Christian Heller
Simplified interface of (build/read/write)_map_objects...
tree
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commitdiff
2013-08-06
Christian Heller
init_win() now takes arguments for the designated windo...
tree
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commitdiff
2013-08-06
Christian Heller
Moved pseudo-random generator into its own library...
tree
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commitdiff
2013-07-30
Christian Heller
Improved TODO.
tree
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commitdiff
2013-07-30
Christian Heller
Made the hierarchy between terminal screen, virtual...
tree
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commitdiff
2013-07-30
Christian Heller
Copied to draw_win_borderlines() and draw_wins_borderli...
tree
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commitdiff
2013-07-30
Christian Heller
Radically simplified drawing of window border corners.
tree
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commitdiff
2013-07-30
Christian Heller
Renamed borders to borderlines in function names where...
tree
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commitdiff
2013-07-30
Christian Heller
Put static functions at start instead of end of draw_wi...
tree
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commitdiff
2013-07-30
Christian Heller
Minor formatting change.
tree
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commitdiff
2013-07-30
Christian Heller
In shift_active_win() slightly improved formatting...
tree
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commitdiff
2013-07-30
Christian Heller
Slightly re-structured and re-styled a for-loop for...
tree
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commitdiff
2013-07-30
Christian Heller
Fixed bug whereby the log would describe bumps of monst...
tree
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commitdiff
2013-07-30
Christian Heller
Use bit shifting instead of magic number in rrand().
tree
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commitdiff
2013-07-30
Christian Heller
Made unnecessarily extern functions in draw_wins module...
tree
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commitdiff
2013-07-30
Christian Heller
Minor formatting improvements.
tree
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commitdiff
2013-07-30
Christian Heller
Finished applying new code formatting and documentation...
tree
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commitdiff
2013-07-29
Christian Heller
Applied new formatting and documentation rules to misc...
tree
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commitdiff
2013-07-29
Christian Heller
Applied new formatting and documentation requirements...
tree
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commitdiff
2013-07-29
Christian Heller
Removed false descriptions and added TODOs to draw_wins...
tree
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commitdiff
2013-07-29
Christian Heller
Minor formatting change.
tree
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commitdiff
2013-07-29
Christian Heller
Added file new comment to draw_wins.c
tree
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commitdiff
2013-07-29
Christian Heller
Applied new indentation rule to draw_map_objects().
tree
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commitdiff
2013-07-29
Christian Heller
Applied new formatting and documentation rules to draw_...
tree
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commitdiff
2013-07-25
Christian Heller
Corrected map generation algorithm description.
tree
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commitdiff
2013-07-25
Christian Heller
Improved comment precision.
tree
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commitdiff
2013-07-25
Christian Heller
Applied new style and documentation requirements to...
tree
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commitdiff
2013-07-25
Christian Heller
Minor stylistic consistency correction.
tree
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commitdiff
2013-07-25
Christian Heller
Enforced new indentation rules.
tree
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commitdiff
2013-07-25
Christian Heller
Enforced three empty lines between functions / large...
tree
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commitdiff
2013-07-25
Christian Heller
Enforced width limit on a comment.
tree
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commitdiff
2013-07-25
Christian Heller
Applied new style and documentation rules to the "windo...
tree
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commitdiff
2013-07-23
Christian Heller
More documentation and re-styling of code.
tree
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commitdiff
2013-07-23
Christian Heller
More documentation and re-styling of code according...
tree
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commitdiff
2013-07-22
Christian Heller
More code re-styling and documentation.
tree
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commitdiff
2013-07-21
Christian Heller
Minor code-stylistic adjustment.
tree
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commitdiff
2013-07-21
Christian Heller
Removed unneeded AND operation.
tree
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commitdiff
2013-07-21
Christian Heller
Minor stylistic alignment adjustment.
tree
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commitdiff
2013-07-21
Christian Heller
Use bit-shifting instead of bizarre arithmetics on...
tree
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commitdiff
2013-07-21
Christian Heller
Forced new documentation style on readwrite library.
tree
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commitdiff
2013-07-20
Christian Heller
Moved game exiting into its own function.
tree
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commitdiff
2013-07-20
Christian Heller
Use standard-conformant exit.
tree
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commitdiff
2013-07-20
Christian Heller
Use enum instead of define for directions in yx_uint16...
tree
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commitdiff
2013-07-19
Christian Heller
Replaced dummy function by just passing NULL and checki...
tree
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commitdiff
2013-07-19
Christian Heller
Moved initialization of map object definitions from...
tree
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commitdiff
2013-07-19
Christian Heller
Read monster / item definitions from file "defs". File...
tree
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commitdiff
2013-07-18
Christian Heller
Had forgotten to actually add the new library.
tree
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commitdiff
2013-07-18
Christian Heller
Emptied map_objects library of stuff that fits better...
tree
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commitdiff
2013-07-18
Christian Heller
Support different kinds of monsters and items defined...
tree
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commitdiff
2013-07-10
Christian Heller
Renamed include guard constants to better reflect the...
tree
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commitdiff
2013-07-10
Christian Heller
Renamed "objects_on_map" library to "map_objects".
tree
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commitdiff
2013-07-10
Christian Heller
Added some externs.
tree
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commitdiff
2013-07-10
Christian Heller
Split roguelike.(c|h) into main.(c|h) and misc.(c|h).
tree
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commitdiff
2013-07-10
Christian Heller
Actually save player's hitpoints to savefile (instead...
tree
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commitdiff
2013-07-10
Christian Heller
Addendum to previous commit: Added files mentioned...
tree
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commitdiff
2013-07-10
Christian Heller
Moved map-specific functions into map.h / map.c library.
tree
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commitdiff
2013-07-10
Christian Heller
Made draw_info_win() use new center_offset () for scrol...
tree
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commitdiff
2013-07-10
Christian Heller
Fixed map centering bug, refactored center offseting.
tree
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commitdiff
2013-07-10
Christian Heller
Added command to focus map on player.
tree
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commitdiff
2013-07-10
Christian Heller
Map scrolling is only possible within map size now.
tree
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commitdiff
2013-07-10
Christian Heller
Added hitpoints and death for player.
tree
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commitdiff
2013-07-09
Christian Heller
Some minor refactoring.
tree
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commitdiff
2013-07-09
Christian Heller
Moved building/reading/writing of map objects into...
tree
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commitdiff
2013-07-09
Christian Heller
Improved map generation algorithm.
tree
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commitdiff
2013-07-04
Christian Heller
Restructured chained objects on map via new ChainMapObj...
tree
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commitdiff
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