From bfbd452c40d252715f0622e67e93028a35d6dd42 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Wed, 29 May 2013 05:33:55 +0200 Subject: [PATCH] Updated README to reflect last hours' changes. --- README | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/README b/README index 7880897..224b7b8 100644 --- a/README +++ b/README @@ -4,8 +4,9 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much, apart from managing some example ncurses windows in a bizarre fashion. You can move around a player and meet an enemy, but they don't -really fight. A map gets generated randomly; it's seed can be saved and -later reloaded. +really fight. The map gets generated randomly. There is only one save +file (named "savefile"), and it gets overwritten each new turn. To start +over with a new world, delete it. Install/run ----------- @@ -17,8 +18,6 @@ cd plomrogue make ./roguelike -Use option -l to load an existing map seed. - Default keybindings ------------------- @@ -39,8 +38,6 @@ _ shrink window horizontally + grow window vertically - shrink window vertically -s save seed of map - w scroll map up x scroll map down a scroll map left -- 2.30.2