self.log.add(f'{prefix} {"" if nick_confirmed else "un"}'
'confirmed')
- def _close(self) -> None:
+ def close(self) -> None:
'Close both recv Loop and socket.'
self.log.add(msg='disconnecting from server', chat=CHAT_GLOB)
self._caps.clear()
case 'PING':
self.send(IrcMessage(verb='PONG', params=(msg.params[0],)))
case 'ERROR':
- self._close()
+ self.close()
case '001' | 'NICK':
self.update_login(nickname=msg.params[0], nick_confirmed=True)
case 'PRIVMSG':
self._windows = [Window(idx=self._window_idx, term=self._term)]
self._log = Logger(
lambda msg: # pylint: disable=unnecessary-lambda # to keep …
- self._window.log.append(msg)) # … up-to-date _what_ window's .log
+ self.window.log.append(msg)) # … up-to-date _what_ window's .log
self._set_screen()
signal(SIGWINCH, lambda *_: self._set_screen())
def redraw_affected(self) -> None:
'On focused window call .draw_tainted, then flush screen.'
- self._window.draw_tainted()
+ self.window.draw_tainted()
self._term.flush()
def _set_screen(self) -> None:
return None
@property
- def _window(self) -> Window:
+ def window(self) -> Window:
'Currently selected Window.'
return self._windows[self._window_idx]
def _switch_window(self, idx: int) -> None:
self._window_idx = idx
- self._window.draw()
+ self.window.draw()
def handle_keyboard_event(self, typed_in: str) -> None:
'Translate keyboard input into appropriate actions.'
to_paste += ' '
else:
to_paste += '#'
- self._window.prompt.insert(to_paste)
+ self.window.prompt.insert(to_paste)
elif len(typed_in) == 1:
- self._window.prompt.insert(typed_in)
+ self.window.prompt.insert(typed_in)
else:
self._log.alert(f'unknown keyboard input: {typed_in}')
self.redraw_affected()
def cmd__prompt_enter(self) -> None:
- 'Get prompt content from ._window.prompt.enter, parse to & run command'
- to_parse = self._window.prompt.enter()
+ 'Get prompt content from .window.prompt.enter, parse to & run command'
+ to_parse = self.window.prompt.enter()
if not to_parse:
return
alert: Optional[str] = None