log("With your " + world_db["ThingTypes"][type]["TT_NAME"]
+ " you build a wooden barrier from your "
+ world_db["ThingTypes"][type_material]["TT_NAME"] + ".")
+ elif world_db["ThingTypes"][type]["TT_TOOL"] == "fertilizer":
+ pos = t["T_POSY"] * world_db["MAP_LENGTH"] + t["T_POSX"]
+ if world_db["MAP"][pos] == ord("."):
+ log("You create SOIL.")
+ world_db["MAP"][pos] = ord(":")
elif world_db["ThingTypes"][type]["TT_TOOL"] == "food":
t["T_CARRIES"].remove(id)
del world_db["Things"][id]
t["T_LIFEPOINTS"] -= 1
_id = [_id for _id in world_db["Things"] if world_db["Things"][_id] == t][0]
if 0 == t["T_LIFEPOINTS"]:
- sadness = world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]
for id in t["T_CARRIES"]:
t["T_CARRIES"].remove(id)
world_db["Things"][id]["T_POSY"] = t["T_POSY"]
t["T_MEMMAP"] = False
t["T_MEMDEPTHMAP"] = False
t["T_MEMTHING"] = []
- return sadness
+ return world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]
return 0
def actor_move(t):
+ world_db["ThingTypes"][type]["TT_NAME"]
+ " without some wood in your inventory.")
return
+ elif world_db["ThingTypes"][type]["TT_TOOL"] == "fertilizer":
+ pos = t["T_POSY"] * world_db["MAP_LENGTH"] + t["T_POSX"]
+ if not world_db["MAP"][pos] == ord("."):
+ log("Can only make soil out of NON-SOIL earth.")
+ return
elif type != world_db["SLIPPERS"] and not \
world_db["ThingTypes"][type]["TT_TOOL"] == "food":
log("You CAN'T consume this thing.")
else:
print("Illegal inventory index.")
-def specialtypesetter(name): # #
+def specialtypesetter(name):
def helper(str_int):
val = integer_test(str_int, 0)
if None != val:
world_db["PLANT_1"] = 0
if not "TOOL_0" in world_db:
world_db["TOOL_0"] = 0
+if not "TOOL_1" in world_db:
+ world_db["TOOL_1"] = 0
if not "LUMBER" in world_db:
world_db["LUMBER"] = 0
if not "EMPATHY" in world_db:
commands_db["FAVOR_STAGE"] = (1, False, setter(None, "FAVOR_STAGE", 0, 1))
commands_db["SLIPPERS"] = (1, False, specialtypesetter("SLIPPERS"))
commands_db["TOOL_0"] = (1, False, specialtypesetter("TOOL_0"))
+commands_db["TOOL_1"] = (1, False, specialtypesetter("TOOL_1"))
commands_db["PLANT_0"] = (1, False, specialtypesetter("PLANT_0"))
commands_db["PLANT_1"] = (1, False, specialtypesetter("PLANT_1"))
commands_db["LUMBER"] = (1, False, specialtypesetter("LUMBER"))