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Fix testing script.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index ac004900a8c83b1d818290aafd2c4095a91928cd..3d7bc4cc407d5e5166dcdf3930d0a0c00108f54b 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-5,21
+5,8
@@
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
-
-- maps are always as wide as high, so only use one of the two values
-
SERVER:
SERVER:
-- is it actually useful to define map object action ids in the config file?
-
-- for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
-
-CLIENT:
-
-- enable toggling of window borders
+- pythonize Python code
--
make log scrollabl
e
+-
old C code: pythonize, then re-C as needed by performanc
e