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Add to TODO.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index b1148e100fc64f96719ee2230e8c4c737ac34af4..df3ec7f8efb423b78024c8fe4bec68c279d6d44f 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,27
+1,34
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+IN GENERAL:
- check for return values of *printf()
- be more strict and humble when allocating memory from the stack
- check for return values of *printf()
- be more strict and humble when allocating memory from the stack
-SERVER:
+- expand use of hardcoded_strings module(s)
-- optimize too-slow AI / FOV algorithms
+BOTH SERVER/CLIENT:
-- is it actually useful to define map object action ids in the config file?
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
+
+SERVER:
--
for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
+-
consider
+ <http://www.plomlompom.de/PlomRogue/plomwiki.php?title=TheCreationOfSpace#comment_0>
-- rename MapObject to Thing, MapObjectDef to ThingType etc.
+- save confserver/world data in record and save file, too; handle them like god
+ commands
+
+- ensure atomic re-writing of savefile
CLIENT:
- enable toggling of window borders
- make log scrollable
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- do something about a growing log slowing down the client
+
+- enable auto-focus of map view on player