+def cmd_GET_PICKABLE_ITEMS(game, connection_id):
+ pickable_ids = game.world.player.get_pickable_items()
+ if len(pickable_ids) > 0:
+ game.io.send('PICKABLE_ITEMS %s' %
+ ','.join([str(id_) for id_ in pickable_ids]))
+ else:
+ game.io.send('PICKABLE_ITEMS ,')
+