cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES,
cmd_THING_NAME, cmd_TERRAINS, cmd_ADMIN_PASSWORD,
cmd_BECOME_ADMIN, cmd_SET_TILE_CONTROL,
cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES,
cmd_THING_NAME, cmd_TERRAINS, cmd_ADMIN_PASSWORD,
cmd_BECOME_ADMIN, cmd_SET_TILE_CONTROL,
- cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT)
+ cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT,
+ cmd_THING_MUSICPLAYER_SETTINGS,
+ cmd_THING_MUSICPLAYER_PLAYLIST_ITEM)
from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP,
from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP,
- Task_DROP, Task_FLATTEN_SURROUNDINGS)
+ Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR,
+ Task_INTOXICATE, Task_COMMAND)
from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner,
from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner,
- Thing_SpawnPoint, Thing_SpawnPointSpawner)
+ Thing_SpawnPoint, Thing_SpawnPointSpawner,
+ Thing_Door, Thing_DoorSpawner, Thing_Consumable,
+ Thing_ConsumableSpawner, Thing_MusicPlayer)
game.register_command(cmd_THING_PROTECTION)
game.register_command(cmd_GOD_THING_PROTECTION)
game.register_command(cmd_THING_NAME)
game.register_command(cmd_THING_PROTECTION)
game.register_command(cmd_GOD_THING_PROTECTION)
game.register_command(cmd_THING_NAME)
game.register_command(cmd_GOD_THING_NAME)
game.register_command(cmd_ADMIN_PASSWORD)
game.register_command(cmd_SET_TILE_CONTROL)
game.register_command(cmd_SET_MAP_CONTROL_PASSWORD)
game.register_command(cmd_BECOME_ADMIN)
game.register_command(cmd_SPAWN_POINT)
game.register_command(cmd_GOD_THING_NAME)
game.register_command(cmd_ADMIN_PASSWORD)
game.register_command(cmd_SET_TILE_CONTROL)
game.register_command(cmd_SET_MAP_CONTROL_PASSWORD)
game.register_command(cmd_BECOME_ADMIN)
game.register_command(cmd_SPAWN_POINT)
game.register_task(Task_WAIT)
game.register_task(Task_MOVE)
game.register_task(Task_WRITE)
game.register_task(Task_FLATTEN_SURROUNDINGS)
game.register_task(Task_PICK_UP)
game.register_task(Task_DROP)
game.register_task(Task_WAIT)
game.register_task(Task_MOVE)
game.register_task(Task_WRITE)
game.register_task(Task_FLATTEN_SURROUNDINGS)
game.register_task(Task_PICK_UP)
game.register_task(Task_DROP)
game.register_thing_type(Thing_Player)
game.register_thing_type(Thing_Item)
game.register_thing_type(Thing_ItemSpawner)
game.register_thing_type(Thing_SpawnPoint)
game.register_thing_type(Thing_SpawnPointSpawner)
game.register_thing_type(Thing_Player)
game.register_thing_type(Thing_Item)
game.register_thing_type(Thing_ItemSpawner)
game.register_thing_type(Thing_SpawnPoint)
game.register_thing_type(Thing_SpawnPointSpawner)
+game.register_thing_type(Thing_Door)
+game.register_thing_type(Thing_DoorSpawner)
+game.register_thing_type(Thing_Consumable)
+game.register_thing_type(Thing_ConsumableSpawner)
+game.register_thing_type(Thing_MusicPlayer)