Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
+IN GENERAL:
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+- expand use of hardcoded_strings module(s)
-- check for return values of *printf()
+- use __func__ instead of f_name
-- make config files format more readable / self-explanatory
+BOTH SERVER/CLIENT:
-- get rid of the useless "internal error code" in error messages
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
+- consider
+ <http://www.plomlompom.de/PlomRogue/plomwiki.php?title=TheCreationOfSpace#comment_0>
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
+- save confserver/world data in record and save file, too; handle them like god
+ commands
-- is it actually useful to define map object action ids in the config file?
-
-- make shape of map (and diagonal movement penalty) configurable in config file
+- rectify the mentioning of line counts in command reading error messages
CLIENT:
- enable toggling of window borders
-- enable toggling of showing "\n" in the window content either as newline breaks
- (as currently) or as " / " (without newline break) for more efficent screen
- estate use
+- make log scrollable
+
+- re-work unnecessary complex command / keybinding / server message mapping