"ai": (0, False, command_ai)
}
# TODO: Unhandled cases: (Un-)killing animates (esp. player!) with T_LIFEPOINTS.
+
+command_worldactive_test_hook = lambda: True
+play_move_attempt_hook = lambda x, y, z: False
+play_use_attempt_hook = lambda x, y: None
+play_pickup_attempt_hook = lambda x: True