extern struct Win init_win(struct WinMeta * wmeta, char * title,
- uint16_t height, uint16_t width,
+ int16_t height, int16_t width,
void * data, void * func)
{
struct Win w;
w._title = title;
w.data = data;
w._draw = func;
- if (width > 0)
+ if (0 < width)
{
w.frame.size.x = width;
}
+ else if (0 > width)
+ {
+ w.frame.size.x = wmeta->padframe.size.x + width;
+ }
else
{
w.frame.size.x = wmeta->padframe.size.x;
}
- if (height > 0 && height <= wmeta->padframe.size.y - 1)
+ if (0 < height && height <= wmeta->padframe.size.y - 1)
{
w.frame.size.y = height;
}
+ else if (0 > height && wmeta->padframe.size.y + (height - 1) > 0)
+ {
+ w.frame.size.y = wmeta->padframe.size.y + (height - 1);
+ }
else
{
w.frame.size.y = wmeta->padframe.size.y - 1;