win_meta.pad = newpad(win_meta.height, 1);
return win_meta; }
+void scroll_pad (struct WinMeta * win_meta, char dir) {
+// Scroll pad left (if possible) or right.
+ if ('+' == dir)
+ win_meta->pad_offset++;
+ else if ('-' == dir && win_meta->pad_offset > 0)
+ win_meta->pad_offset--; }
+
struct Win init_window (struct WinMeta * win_meta, char * title) {
// Create and populate Win struct with sane default values.
struct Win win;