+def cmd_THING_DESIGN(game, design, pw, connection_id):
+ player = game.get_player(connection_id)
+ if not player:
+ raise GameError('need to be logged in for this')
+ if not player.carrying:
+ raise GameError('need to carry a thing to re-draw it')
+ if not game.can_do_thing_with_pw(player.carrying, pw):
+ raise GameError('wrong password for thing')
+ if not hasattr(player.carrying, 'design'):
+ raise GameError('carried thing not designable')
+ if player.carrying.type_ == 'Hat':
+ legal_chars = player.get_cookie_chars()
+ for c in design:
+ if c not in legal_chars:
+ raise GameError('used illegal character: "%s" – '
+ 'allowed characters: %s'
+ % (c, legal_chars))
+ size = player.carrying.design_size
+ if len(design) != size.y * size.x:
+ raise GameError('design for carried thing of wrong length')
+ player.carrying.design = design
+ game.changed = True
+ game.record_change(player.carrying.position, 'other')
+cmd_THING_DESIGN.argtypes = 'string string'
+
+def cmd_GOD_THING_DESIGN(game, thing_id, design):