things = [t for t in self.game.things if t.type_ != 'Player']
dijkstra_map = DijkstraMap(things, self.game.maps, self.position,
largest_audible_distance, self.game.get_map)
things = [t for t in self.game.things if t.type_ != 'Player']
dijkstra_map = DijkstraMap(things, self.game.maps, self.position,
largest_audible_distance, self.game.get_map)