t = game.get_player(connection_id)
if not t:
raise GameError('can only draw face when already logged in')
- if len(face) != 9:
+ if len(face) != 18:
raise GameError('wrong face string length')
game.faces[t.name] = face
game.changed = True
cmd_PLAYER_FACE.argtypes = 'string'
def cmd_GOD_PLAYER_FACE(game, name, face):
+ if len(face) != 18:
+ raise GameError('wrong face string length')
game.faces[name] = face
cmd_GOD_PLAYER_FACE.argtypes = 'string string'
def cmd_GOD_PLAYER_HAT(game, name, hat):
+ if len(hat) != 18:
+ raise GameError('wrong hat string length')
game.hats[name] = hat
cmd_GOD_PLAYER_HAT.argtypes = 'string string'
def cmd_THING_HAT_DESIGN(game, thing_id, design):
- if len(design) != 9:
+ if len(design) != 18:
raise GameError('hat design of wrong length')
t = game.get_thing(thing_id)
if not t: