home
·
contact
·
privacy
projects
/
plomrogue
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
New client: Read in player position and map size.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index ac004900a8c83b1d818290aafd2c4095a91928cd..212f5822f00e8cbd7b3410f17d12269569b19035 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-5,21
+5,20
@@
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
--
check for return values of *printf
()
+-
quote escaping in token_from_line
()
-- be more strict and humble when allocating memory from the stack
-
-- maps are always as wide as high, so only use one of the two values
+- think about refactoring occurrences of "free(...); ... = NULL;"
SERVER:
SERVER:
--
is it actually useful to define map object action ids in the config file?
+-
pythonize Python code
-- for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
+- old C code: pythonize, then re-C as needed by performance
CLIENT:
CLIENT:
-- enable toggling of window borders
+- re-work unnecessary complex command / keybinding / server message mapping
+
+- only send "ITEM_HERE" query to server when the dependent window is open
--
make log scrollable
+-
draw_win_log() is still buggy (make mem alloc for other line break styles!)