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Add to TODO.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 5082737046988a0f62bdceec57e5f2bfc56e398c..3953ade3de9644653294e458e2db34ef1c8c44ef 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-2,10
+2,6
@@
Next planned steps in plomrogue development:
IN GENERAL:
IN GENERAL:
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
-
- expand use of hardcoded_strings module(s)
BOTH SERVER/CLIENT:
- expand use of hardcoded_strings module(s)
BOTH SERVER/CLIENT:
@@
-13,18
+9,15
@@
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-SERVER:
-
-- optimize too-slow AI / FOV algorithms; maybe use
- <http://forums.roguetemple.com/index.php?topic=3675.0>?
+SERVER
-- save confserver/world data in record and save file, too; handle them like god
- commands
-
-- ensure atomic re-writing of savefile
+- fix: AI knows about consumables not on top of stack while player doesn't
CLIENT:
CLIENT:
-- enable toggling of window borders
+- re-work unnecessary complex command / keybinding / server message mapping
+
+BUILD PROCESS:
-- make log scrollable
+- erlehmann's redo scripts are not OSX-compliant, see:
+ <https://github.com/plomlompom/plomrogue/issues/2>