def cmd_THING(game, big_yx, little_yx, thing_type, thing_id):
if not thing_type in game.thing_types:
raise GameError('illegal thing type %s' % thing_type)
def cmd_THING(game, big_yx, little_yx, thing_type, thing_id):
if not thing_type in game.thing_types:
raise GameError('illegal thing type %s' % thing_type)