- be more strict and humble when allocating memory from the stack
-- maps are always as wide as high, so only use one of the two values
-
SERVER:
+- optimize too-slow AI / FOV algorithms
+
- is it actually useful to define map object action ids in the config file?
- for game continuation, replace re-playing of whole record files with loading
- enable toggling of window borders
- make log scrollable
-
-- repair single window interface config files (fix double use of keycode 100)