'short': 'name thing',
'long': 'Give name to/change name of thing here.'
},
+ 'command_thing': {
+ 'short': 'command thing',
+ 'long': 'Enter a command to the thing you carry. Enter nothing to return to play mode.'
+ },
'admin_thing_protect': {
'short': 'change thing protection',
'long': 'Change protection character for thing here.'
game.tui.do_refresh = True
cmd_ADMIN_OK.argtypes = ''
+def cmd_REPLY(game, msg):
+ game.tui.log_msg('#MUSICPLAYER: ' + msg)
+ game.tui.do_refresh = True
+cmd_REPLY.argtypes = 'string'
+
def cmd_CHAT(game, msg):
game.tui.log_msg('# ' + msg)
game.tui.do_refresh = True
def cmd_TASKS(game, tasks_comma_separated):
game.tasks = tasks_comma_separated.split(',')
game.tui.mode_write.legal = 'WRITE' in game.tasks
+ game.tui.mode_command_thing.legal = 'COMMAND' in game.tasks
cmd_TASKS.argtypes = 'string'
def cmd_THING_TYPE(game, thing_type, symbol_hint):
self.register_command(cmd_ADMIN_OK)
self.register_command(cmd_PONG)
self.register_command(cmd_CHAT)
+ self.register_command(cmd_REPLY)
self.register_command(cmd_PLAYER_ID)
self.register_command(cmd_TURN)
self.register_command(cmd_THING)
mode_post_login_wait = Mode('post_login_wait', is_intro=True)
mode_password = Mode('password', has_input_prompt=True)
mode_name_thing = Mode('name_thing', has_input_prompt=True, shows_info=True)
+ mode_command_thing = Mode('command_thing', has_input_prompt=True)
is_admin = False
tile_draw = False
def __init__(self, host):
import os
import json
- self.mode_play.available_modes = ["chat", "study", "edit", "admin_enter"]
+ self.mode_play.available_modes = ["chat", "study", "edit", "admin_enter",
+ "command_thing"]
self.mode_play.available_actions = ["move", "take_thing", "drop_thing",
"teleport", "door", "consume"]
self.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"]
'switch_to_edit': 'E',
'switch_to_write': 'm',
'switch_to_name_thing': 'N',
+ 'switch_to_command_thing': 'O',
'switch_to_admin_enter': 'A',
'switch_to_control_pw_type': 'C',
'switch_to_control_tile_type': 'Q',
self.send('LOGIN ' + quote(self.login_name))
else:
self.log_msg('@ enter username')
+ elif self.mode.name == 'command_thing':
+ self.send('TASK:COMMAND ' + quote('HELP'))
elif self.mode.name == 'admin_enter':
self.log_msg('@ enter admin password:')
elif self.mode.name == 'control_pw_type':
'drop_thing': 'DROP',
'door': 'DOOR',
'move': 'MOVE',
+ 'command': 'COMMAND',
'consume': 'INTOXICATE',
}
self.login_name = self.input_
self.send('LOGIN ' + quote(self.input_))
self.input_ = ""
+ elif self.mode.name == 'command_thing' and key == '\n':
+ if self.input_ == '':
+ self.log_msg('@ aborted')
+ self.switch_mode('play')
+ elif task_action_on('command'):
+ self.send('TASK:COMMAND ' + quote(self.input_))
+ self.input_ = ""
elif self.mode.name == 'control_pw_pw' and key == '\n':
if self.input_ == '':
self.log_msg('@ aborted')