X-Git-Url: https://plomlompom.com/repos/day?a=blobdiff_plain;f=rogue_chat.html;h=6497fa9a1832262b612abf203a9c06cdad0a7dfd;hb=775f553a8cafe65a2b104b26478e89df085c1174;hp=47bf58d3aa4c937dfe5b078a6a161c25349ccd16;hpb=dfe8541633da35717021f06839d1a386481c95f1;p=plomrogue2
diff --git a/rogue_chat.html b/rogue_chat.html
index 47bf58d..6497fa9 100644
--- a/rogue_chat.html
+++ b/rogue_chat.html
@@ -54,6 +54,7 @@ terminal rows:
+
@@ -101,6 +102,7 @@ terminal rows:
flatten surroundings:
teleport:
spin:
+dance:
open/close:
consume:
install:
@@ -262,6 +264,7 @@ let key_descriptions = {
'install': '(un-)install',
'wear': '(un-)wear',
'spin': 'spin',
+ 'dance': 'dance',
'toggle_map_mode': 'toggle map view',
'toggle_tile_draw': 'toggle protection character drawing',
'hex_move_upleft': 'up-left',
@@ -724,6 +727,7 @@ let tui = {
'command': 'COMMAND',
'consume': 'INTOXICATE',
'spin': 'SPIN',
+ 'dance': 'DANCE',
},
offset: [0,0],
map_lines: [],
@@ -735,7 +739,7 @@ let tui = {
this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter",
"command_thing", "take_thing", "drop_thing"]
this.mode_play.available_actions = ["move", "teleport", "door", "consume",
- "wear", "spin"];
+ "wear", "spin", "dance"];
this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"]
this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"];
this.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type",
@@ -1686,6 +1690,8 @@ tui.inputEl.addEventListener('keydown', (event) => {
server.send(["TASK:WEAR"]);
} else if (event.key === tui.keys.spin && tui.task_action_on('spin')) {
server.send(["TASK:SPIN"]);
+ } else if (event.key === tui.keys.dance && tui.task_action_on('dance')) {
+ server.send(["TASK:DANCE"]);
} else if (event.key in tui.movement_keys && tui.task_action_on('move')) {
server.send(['TASK:MOVE', tui.movement_keys[event.key]]);
} else if (event.key === tui.keys.teleport) {
@@ -1798,8 +1804,8 @@ document.getElementById("install").onclick = function() {
document.getElementById("wear").onclick = function() {
server.send(['TASK:WEAR']);
};
-document.getElementById("spin").onclick = function() {
- server.send(['TASK:SPIN']);
+document.getElementById("dance").onclick = function() {
+ server.send(['TASK:DANCE']);
};
document.getElementById("teleport").onclick = function() {
game.teleport();