+ def altar_msg_wait(limit):
+ log("The Island God will talk again when it favors you to >=" +
+ str(limit) + " points.")
+
+ altar_msg_0 = "The Island God speaks to you: \"I don't trust you. You in" \
+ "trude on the island's affairs. I think you're a nuisance at best, and a" \
+ " danger to my children at worst. I will give you a chance to lighten my" \
+ " mood, however: For a while now, I've been trying to spread the plant " \
+ + world_db["ThingTypes"][world_db["PLANT_0"]]["TT_NAME"] + " (\"" + \
+ world_db["ThingTypes"][world_db["PLANT_0"]]["TT_SYMBOL"] + "\"). I have " \
+ "not been very successful so far. Maybe you can make yourself useful the" \
+ "re. I will count each further " + \
+ world_db["ThingTypes"][world_db["PLANT_0"]]["TT_NAME"] + " that grows to" \
+ " your favor.\""
+
+ altar_msg_1 = "The Island God speaks to you: \"You could have done worse" \
+ " so far. Maybe you are not the worst to happen to this island since the" \
+ " metal birds threw the great lightning ball. Maybe you can help me spre" \
+ "ad another plant. It multiplies faster,and it is highly nutritious: " + \
+ world_db["ThingTypes"][world_db["PLANT_1"]]["TT_NAME"] + " (\"" + \
+ world_db["ThingTypes"][world_db["PLANT_1"]]["TT_SYMBOL"] + "\"). It is n" \
+ "ew. I give you the only example. Be very careful with it! I also give y" \
+ "ou another tool that may be helpful.\""
+
+ altar_msg_2 = "The Island God speaks to you: \"I am greatly disappointed" \
+ " that you lost all " + \
+ world_db["ThingTypes"][world_db["PLANT_1"]]["TT_NAME"] + " this island h" \
+ "ad. Here is another one. It cost me great work. Be more careful this ti" \
+ "me when planting it.\""
+
+ altar_msg_3 = "The Island God speaks to you: \"The " + \
+ world_db["ThingTypes"][world_db["ANIMAL_0"]]["TT_NAME"] + " has lately b" \
+ "ecome a pest. These creatures do not please me as much as they used to " \
+ "do. Exterminate them all. I will count each kill to your favor. To help" \
+ " you with the hunting, I grant you the empathy and knowledge to read an" \
+ "imals.\""
+
+ altar_msg_4 = "You will now see animals' health bars, and activities (\"" \
+ "m\": moving (maybe for an attack), \"u\": eating, \"p\": picking someth" \
+ "ing up; no letter: waiting)."
+
+ altar_msg_5 = "The Island God speaks to you: \"You know what animal I fi" \
+ "nd the cutest? The " + \
+ world_db["ThingTypes"][world_db["ANIMAL_1"]]["TT_NAME"] + "! I think wha" \
+ "t this islands clearly needs more of is " + \
+ world_db["ThingTypes"][world_db["ANIMAL_1"]]["TT_NAME"] + "s. Why don't " \
+ "you help? Support them. Make sure they are well, and they will multiply" \
+ " faster. From now on, I will count each new-born " + \
+ world_db["ThingTypes"][world_db["ANIMAL_1"]]["TT_NAME"] + \
+ " (not spawned by me due to undo an extinction event) greatly to your fa" \
+ "vor. To help you with the feeding, here is something to make the ground" \
+ " bear more consumables."
+
+ altar_msg_6 = "The Island God speaks to you: \"You have proven yourself " \
+ "worthy of my respect. You were a good citizen to the island, and someti" \
+ "mes a better steward to its inhabitants than me. The island shall miss " \
+ "you when you leave. But you have earned the right to do so. Take this" + \
+ world_db["ThingTypes"][world_db["SLIPPERS"]]["TT_NAME"] + " and USE it w" \
+ "hen you please. It will take you to where you came from. (But do feel f" \
+ "ree to stay here as long as you like.)\""
+