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Make server config files more readable, their parsing more lenient.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 85282def52fa92671d94e55476487e4bdfc6ba33..b90cb760869500a4469917c237421ae5bf691744 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-7,10
+7,14
@@
BOTH SERVER/CLIENT:
- check for return values of *printf()
- check for return values of *printf()
-- make config files format more readable / self-explanatory
-
- be more strict and humble when allocating memory from the stack
- be more strict and humble when allocating memory from the stack
+- in textfield_width(), handle too large lines somehow
+
+- use select() polling where possible for server-client communication
+
+- may err_line store the processed line internally as it does the line count
+
SERVER:
- implement field of view / line of sight and obstacles for those on the map
SERVER:
- implement field of view / line of sight and obstacles for those on the map
@@
-22,8
+26,12
@@
SERVER:
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
+- why does an MapObjAct id of 0 fail?
+
CLIENT:
- enable toggling of window borders
- make log scrollable
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- implement server-config-file-like parsing for client-config-files, too