+def enter_altar(): # #
+ """What happens when the player enters the altar."""
+ if world_db["FAVOR_STAGE"] > 9000:
+ strong_write(io_db["file_out"],
+ "LOG You step on a soul-less slab of stone.\n")
+ return
+ strong_write(io_db["file_out"], "LOG YOU ENTER SACRED GROUND.\n")
+ if world_db["FAVOR_STAGE"] == 0:
+ world_db["FAVOR_STAGE"] = 1
+ strong_write(io_db["file_out"], "LOG The Island God speaks to you: "
+ + "\"I don't trust you. You intrude on the island's "
+ + "affairs. I think you're a nuisance at best, and a "
+ + "danger to my children at worst. I will give you a "
+ + "chance to lighten my mood, however: For a while now, "
+ + "I've been trying to spread the plant "
+ + world_db["ThingTypes"][world_db["PLANT_0"]]["TT_NAME"]
+ + " (\""
+ + world_db["ThingTypes"][world_db["PLANT_0"]]["TT_SYMBOL"]
+ + "\"). I have not been very successful so far. Maybe "
+ + "you can make yourself useful there. I will count "
+ + "each further "
+ + world_db["ThingTypes"][world_db["PLANT_0"]]["TT_NAME"]
+ + " that grows to your favor.\n")
+ elif world_db["FAVOR_STAGE"] == 1 and world_db["GOD_FAVOR"] >= 100:
+ world_db["FAVOR_STAGE"] = 2
+ strong_write(io_db["file_out"], "LOG The Island God speaks to you: "
+ + "\"You could have done worse so far. Maybe you are not "
+ + "the worst to happen to this island since the metal "
+ + "birds threw the great lightning ball. Maybe you can "
+ + "help me spread another plant. It multiplies faster, "
+ + "and it is highly nutritious: "
+ + world_db["ThingTypes"][world_db["PLANT_1"]]["TT_NAME"]
+ + " (\""
+ + world_db["ThingTypes"][world_db["PLANT_1"]]["TT_SYMBOL"]
+ + "\"). It is new. I give you the only example. Be very "
+ + "careful with it! I also give you another tool that "
+ + "might be helpful.\n")
+ id = id_setter(-1, "Things")
+ world_db["Things"][id] = new_Thing(world_db["PLANT_1"],
+ world_db["altar"])
+ id = id_setter(-1, "Things")
+ world_db["Things"][id] = new_Thing(world_db["TOOL_0"],
+ world_db["altar"])
+ elif world_db["FAVOR_STAGE"] == 2 and \
+ 0 == len([id for id in world_db["Things"]
+ if world_db["Things"][id]["T_TYPE"]
+ == world_db["PLANT_1"]]):
+ strong_write(io_db["file_out"], "LOG The Island God speaks to you: "
+ + "\"I am greatly disappointed that you lost all "
+ + world_db["ThingTypes"][world_db["PLANT_1"]]["TT_NAME"]
+ + " this island had. Here is another one. It cost me "
+ + " great work. Be more careful this time.\n")
+ id = id_setter(-1, "Things")
+ world_db["Things"][id] = new_Thing(world_db["PLANT_1"],
+ world_db["altar"])
+ add_gods_favor(-250)
+ elif world_db["GOD_FAVOR"] > 9000:
+ world_db["FAVOR_STAGE"] = 9001
+ strong_write(io_db["file_out"], "LOG The Island God speaks to you: "
+ + "\"You have proven yourself worthy of my respect. "
+ + "You were a good citizen to the island, and sometimes "
+ + "a better steward to its inhabitants than me. The "
+ + "island shall miss you when you leave. But you have "
+ + "earned the right to do so. Take this "
+ + world_db["ThingTypes"][world_db["SLIPPERS"]]["TT_NAME"]
+ + " and USE it when you please. It will take you to "
+ + "where you came from. (But do feel free to stay here "
+ + "as long as you like.)\"\n")
+ id = id_setter(-1, "Things")
+ world_db["Things"][id] = new_Thing(world_db["SLIPPERS"],
+ world_db["altar"])
+
+