- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss
+- beautify form of command arguments (strings instead of numbers for directions)
SERVER:
- save confserver/world data in record and save file, too; handle them like god
commands
+- rectify the mentioning of line counts in command reading error messages
+
CLIENT:
- enable toggling of window borders